# TransDiff: Diffusion-Based Method for Manipulating Transparent Objects Using a Single RGB-D Image

arXiv: https://arxiv.org/abs/2503.12779 · HTML: https://mlsanity.com/paper/2503.12779/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 33 of its 41 references that are in the map.
- First posted on arXiv 17 Mar 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 33)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [Improved Techniques for Training Score-Based Generative Models](https://mlsanity.com/paper/2006.09011/) (2020)
- [IBRNet: Learning Multi-View Image-Based Rendering](https://mlsanity.com/paper/2102.13090/) (2021)
- [Label-Efficient Semantic Segmentation with Diffusion Models](https://mlsanity.com/paper/2112.03126/) (2021)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [DiffusionDet: Diffusion Model for Object Detection](https://mlsanity.com/paper/2211.09788/) (2022)
- [Diffusion models as plug-and-play priors](https://mlsanity.com/paper/2206.09012/) (2022)
- [Diffusion Models for Implicit Image Segmentation Ensembles](https://mlsanity.com/paper/2112.03145/) (2021)
- [Vision-Only Robot Navigation in a Neural Radiance World](https://mlsanity.com/paper/2110.00168/) (2021)
- [DDP: Diffusion Model for Dense Visual Prediction](https://mlsanity.com/paper/2303.17559/) (2023)
- [ClearGrasp: 3D Shape Estimation of Transparent Objects for Manipulation](https://mlsanity.com/paper/1910.02550/) (2019)
- [Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objects](https://mlsanity.com/paper/2110.14217/) (2021)
- [3D Neural Scene Representations for Visuomotor Control](https://mlsanity.com/paper/2107.04004/) (2021)
- [Deep Depth Completion of a Single RGB-D Image](https://mlsanity.com/paper/1803.09326/) (2018)
- [Monocular Depth Estimation using Diffusion Models](https://mlsanity.com/paper/2302.14816/) (2023)
- [GraspNeRF: Multiview-based 6-DoF Grasp Detection for Transparent and Specular Objects Using Generalizable NeRF](https://mlsanity.com/paper/2210.06575/) (2022)
- [RGB-D Local Implicit Function for Depth Completion of Transparent Objects](https://mlsanity.com/paper/2104.00622/) (2021)
- [TransCG: A Large-Scale Real-World Dataset for Transparent Object Depth Completion and a Grasping Baseline](https://mlsanity.com/paper/2202.08471/) (2022)
- [NeRF-RPN: A general framework for object detection in NeRFs](https://mlsanity.com/paper/2211.11646/) (2022)
- [Seeing Glass: Joint Point Cloud and Depth Completion for Transparent Objects](https://mlsanity.com/paper/2110.00087/) (2021)
- [DynPoint: Dynamic Neural Point For View Synthesis](https://mlsanity.com/paper/2310.18999/) (2023)
- [Robotic Perception of Transparent Objects: A Review](https://mlsanity.com/paper/2304.00157/) (2023)
- [A4T: Hierarchical Affordance Detection for Transparent Objects Depth Reconstruction and Manipulation](https://mlsanity.com/paper/2207.04907/) (2022)
- [RGBGrasp: Image-based Object Grasping by Capturing Multiple Views during Robot Arm Movement with Neural Radiance Fields](https://mlsanity.com/paper/2311.16592/) (2023)

## Built on by (most cited first, 7 of 7)

- [VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction](https://mlsanity.com/paper/2509.19297/) (2025)
- [DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion](https://mlsanity.com/paper/2510.15264/) (2025)
- [Diffusion Model as a Generalist Segmentation Learner](https://mlsanity.com/paper/2604.24575/) (2026)
- [DeLTa: Demonstration and Language-Guided Novel Transparent Object Manipulation](https://mlsanity.com/paper/2510.05662/) (2025)
- [HTMNet: A Hybrid Network with Transformer-Mamba Bottleneck Multimodal Fusion for Transparent and Reflective Objects Depth Completion](https://mlsanity.com/paper/2505.20904/) (2025)
- [Structure-Aware Consistency Priors for Shape from Polarization in Complex Media](https://mlsanity.com/paper/2606.00509/) (2026)
- [PhysRAG: Enhancing Physics-Awareness in Video Generation via Retrieval-Augmented Generation](https://mlsanity.com/paper/2606.26916/) (2026)

## Abstract (arXiv)

Manipulating transparent objects presents significant challenges due to the complexities introduced by their reflection and refraction properties, which considerably hinder the accurate estimation of their 3D shapes. To address these challenges, we propose a single-view RGB-D-based depth completion framework, TransDiff, that leverages the Denoising Diffusion Probabilistic Models(DDPM) to achieve material-agnostic object grasping in desktop. Specifically, we leverage features extracted from RGB images, including semantic segmentation, edge maps, and normal maps, to condition the depth map generation process. Our method learns an iterative denoising process that transforms a random depth distribution into a depth map, guided by initially refined depth information, ensuring more accurate depth estimation in scenarios involving transparent objects. Additionally, we propose a novel training method to better align the noisy depth and RGB image features, which are used as conditions to refine depth estimation step by step. Finally, we utilized an improved inference process to accelerate the denoising procedure. Through comprehensive experimental validation, we demonstrate that our method significantly outperforms the baselines in both synthetic and real-world benchmarks with acceptable inference time. The demo of our method can be found on https://wang-haoxiao.github.io/TransDiff/
