# Diffusion Dynamics Models with Generative State Estimation for Cloth Manipulation

arXiv: https://arxiv.org/abs/2503.11999 · HTML: https://mlsanity.com/paper/2503.11999/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 42 of its 52 references that are in the map.
- First posted on arXiv 15 Mar 2025.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 30 of 42)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [FAST: Efficient Action Tokenization for Vision-Language-Action Models](https://mlsanity.com/paper/2501.09747/) (2025)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [Latte: Latent Diffusion Transformer for Video Generation](https://mlsanity.com/paper/2401.03048/) (2024)
- [Learning Interactive Real-World Simulators](https://mlsanity.com/paper/2310.06114/) (2023)
- [Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation](https://mlsanity.com/paper/2401.02117/) (2024)
- [Point Transformer V2: Grouped Vector Attention and Partition-based Pooling](https://mlsanity.com/paper/2210.05666/) (2022)
- [Scaling Open-Vocabulary Object Detection](https://mlsanity.com/paper/2306.09683/) (2023)
- [ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulation](https://mlsanity.com/paper/2409.01652/) (2024)
- [Diffusion for World Modeling: Visual Details Matter in Atari](https://mlsanity.com/paper/2405.12399/) (2024)
- [Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluids](https://mlsanity.com/paper/1810.01566/) (2018)
- [Understanding and Improving Layer Normalization](https://mlsanity.com/paper/1911.07013/) (2019)
- [Sim-to-Real Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/1806.07851/) (2018)
- [CLOTH3D: Clothed 3D Humans](https://mlsanity.com/paper/1912.02792/) (2019)
- [DYffusion: A Dynamics-informed Diffusion Model for Spatiotemporal Forecasting](https://mlsanity.com/paper/2306.01984/) (2023)
- [RoboCook: Long-Horizon Elasto-Plastic Object Manipulation with Diverse Tools](https://mlsanity.com/paper/2306.14447/) (2023)
- [Learning Predictive Representations for Deformable Objects Using Contrastive Estimation](https://mlsanity.com/paper/2003.05436/) (2020)
- [RoboCraft: Learning to See, Simulate, and Shape Elasto-Plastic Objects with Graph Networks](https://mlsanity.com/paper/2205.02909/) (2022)
- [3D-ViTac: Learning Fine-Grained Manipulation with Visuo-Tactile Sensing](https://mlsanity.com/paper/2410.24091/) (2024)
- [AdaptiGraph: Material-Adaptive Graph-Based Neural Dynamics for Robotic Manipulation](https://mlsanity.com/paper/2407.07889/) (2024)
- [SpeedFolding: Learning Efficient Bimanual Folding of Garments](https://mlsanity.com/paper/2208.10552/) (2022)

## Built on by (most cited first, 19 of 19)

- [Multi-agent Embodied AI: Advances and Future Directions](https://mlsanity.com/paper/2505.05108/) (2025)
- [Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactions](https://mlsanity.com/paper/2511.04665/) (2025)
- [Do Vision-Language Models Have Internal World Models? Towards an Atomic Evaluation](https://mlsanity.com/paper/2506.21876/) (2025)
- [Towards Embodiment Scaling Laws in Robot Locomotion](https://mlsanity.com/paper/2505.05753/) (2025)
- [Learn2Fold: Structured Origami Generation with World Model Planning](https://mlsanity.com/paper/2603.29585/) (2026)
- [Instant-Fold: In-Context Imitation Learning for Deformable Object Manipulation](https://mlsanity.com/paper/2606.04269/) (2026)
- [FoldNet: Learning Generalizable Closed-Loop Policy for Garment Folding via Keypoint-Driven Asset and Demonstration Synthesis](https://mlsanity.com/paper/2505.09109/) (2025)
- [PinchBot: Long-Horizon Deformable Manipulation with Guided Diffusion Policy](https://mlsanity.com/paper/2507.17846/) (2025)
- [3D Point World Models: Point Completion Enables More Accurate Dynamics Learning](https://mlsanity.com/paper/2607.00148/) (2026)
- [PhysCoRe: Physics-Corrected Residual World Models for Material-Aware Deformable Dynamics](https://mlsanity.com/paper/2607.20653/) (2026)
- [TRACER: Texture-Robust Affordance Chain-of-Thought for Deformable-Object Refinement](https://mlsanity.com/paper/2601.20208/) (2026)
- [Velox: Learning Representations of 4D Geometry and Appearance](https://mlsanity.com/paper/2605.04527/) (2026)
- [Deformable State Estimation for Autonomous Surgical Tissue Retraction Under Partial Observability](https://mlsanity.com/paper/2607.13475/) (2026)
- [Topology-Agnostic Mesh Reconstruction of Deformable Objects from Sparse Touch](https://mlsanity.com/paper/2607.13479/) (2026)
- [MeshPriorDiT: Hierarchical Modeling for Action-Conditioned Cloth Dynamics](https://mlsanity.com/paper/2608.26766/) (2026)
- [Intelligence Across Embodiments](https://mlsanity.com/paper/2609.27095/) (2026)
- [ClothCode: Generative Modeling for Garment State Estimation and Dynamics Prediction](https://mlsanity.com/paper/2610.14200/) (2026)
- [Continuous-Time Cloth Dynamics with Physics-Informed Neural ODEs](https://mlsanity.com/paper/2610.14342/) (2026)
- [ClothAtlas: Joint Garment Identification and State Estimation under Self-Occlusion](https://mlsanity.com/paper/2610.16293/) (2026)

## Abstract (arXiv)

Cloth manipulation is challenging due to its highly complex dynamics, near-infinite degrees of freedom, and frequent self-occlusions, which complicate both state estimation and dynamics modeling. Inspired by recent advances in generative models, we hypothesize that these expressive models can effectively capture intricate cloth configurations and deformation patterns from data. Therefore, we propose a diffusion-based generative approach for both perception and dynamics modeling. Specifically, we formulate state estimation as reconstructing full cloth states from partial observations and dynamics modeling as predicting future states given the current state and robot actions. Leveraging a transformer-based diffusion model, our method achieves accurate state reconstruction and reduces long-horizon dynamics prediction errors by an order of magnitude compared to prior approaches. We integrate our dynamics models with model predictive control and show that our framework enables effective cloth folding on real robotic systems, demonstrating the potential of generative models for deformable object manipulation under partial observability and complex dynamics.
