# Low-cost Real-world Implementation of the Swing-up Pendulum for Deep Reinforcement Learning Experiments

arXiv: https://arxiv.org/abs/2503.11065 · HTML: https://mlsanity.com/paper/2503.11065/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 8 of its 13 references that are in the map.
- First posted on arXiv 14 Mar 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 8 of 8)

- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [Challenges of Real-World Reinforcement Learning](https://mlsanity.com/paper/1904.12901/) (2019)
- [Unity: A General Platform for Intelligent Agents](https://mlsanity.com/paper/1809.02627/) (2018)
- [How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learned](https://mlsanity.com/paper/2102.02915/) (2021)

## Abstract (arXiv)

Deep reinforcement learning (DRL) has had success in virtual and simulated domains, but due to key differences between simulated and real-world environments, DRL-trained policies have had limited success in real-world applications. To assist researchers to bridge the textitsim-to-real gap, in this paper, we describe a low-cost physical inverted pendulum apparatus and software environment for exploring sim-to-real DRL methods. In particular, the design of our apparatus enables detailed examination of the delays that arise in physical systems when sensing, communicating, learning, inferring and actuating. Moreover, we wish to improve access to educational systems, so our apparatus uses readily available materials and parts to reduce cost and logistical barriers. Our design shows how commercial, off-the-shelf electronics and electromechanical and sensor systems, combined with common metal extrusions, dowel and 3D printed couplings provide a pathway for affordable physical DRL apparatus. The physical apparatus is complemented with a simulated environment implemented using a high-fidelity physics engine and OpenAI Gym interface.
