# Training Directional Locomotion for Quadrupedal Low-Cost Robotic Systems via Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2503.11059 · HTML: https://mlsanity.com/paper/2503.11059/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 17 of its 27 references that are in the map.
- First posted on arXiv 14 Mar 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 17 of 17)

- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [Sim-to-Real: Learning Agile Locomotion For Quadruped Robots](https://mlsanity.com/paper/1804.10332/) (2018)
- [Learning to Walk in the Real World with Minimal Human Effort](https://mlsanity.com/paper/2002.08550/) (2020)
- [GPU-Accelerated Robotic Simulation for Distributed Reinforcement Learning](https://mlsanity.com/paper/1810.05762/) (2018)
- [A Walk in the Park: Learning to Walk in 20 Minutes With Model-Free Reinforcement Learning](https://mlsanity.com/paper/2208.07860/) (2022)
- [Dynamics Randomization Revisited:A Case Study for Quadrupedal Locomotion](https://mlsanity.com/paper/2011.02404/) (2020)
- [Vision-aided Dynamic Quadrupedal Locomotion on Discrete Terrain using Motion Libraries](https://mlsanity.com/paper/2110.00891/) (2021)
- [Adaptive Force-based Control for Legged Robots](https://mlsanity.com/paper/2011.06236/) (2020)
- [Verifying Safe Transitions between Dynamic Motion Primitives on Legged Robots](https://mlsanity.com/paper/2106.10310/) (2021)

## Abstract (arXiv)

In this work we present Deep Reinforcement Learning (DRL) training of directional locomotion for low-cost quadrupedal robots in the real world. In particular, we exploit randomization of heading that the robot must follow to foster exploration of action-state transitions most useful for learning both forward locomotion as well as course adjustments. Changing the heading in episode resets to current yaw plus a random value drawn from a normal distribution yields policies able to follow complex trajectories involving frequent turns in both directions as well as long straight-line stretches. By repeatedly changing the heading, this method keeps the robot moving within the training platform and thus reduces human involvement and need for manual resets during the training. Real world experiments on a custom-built, low-cost quadruped demonstrate the efficacy of our method with the robot successfully navigating all validation tests. When trained with other approaches, the robot only succeeds in forward locomotion test and fails when turning is required.
