# Image-Goal Navigation Using Refined Feature Guidance and Scene Graph Enhancement

arXiv: https://arxiv.org/abs/2503.10986 · HTML: https://mlsanity.com/paper/2503.10986/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 39 references that are in the map.
- First posted on arXiv 14 Mar 2025.

## Builds on (most cited first, 30 of 33)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [CBAM: Convolutional Block Attention Module](https://mlsanity.com/paper/1807.06521/) (2018)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning](https://mlsanity.com/paper/2202.02005/) (2022)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [Be Your Own Teacher: Improve the Performance of Convolutional Neural Networks via Self Distillation](https://mlsanity.com/paper/1905.08094/) (2019)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera](https://mlsanity.com/paper/1910.02527/) (2019)
- [Cognitive Mapping and Planning for Visual Navigation](https://mlsanity.com/paper/1702.03920/) (2017)
- [Semi-parametric Topological Memory for Navigation](https://mlsanity.com/paper/1803.00653/) (2018)
- [Neural Topological SLAM for Visual Navigation](https://mlsanity.com/paper/2005.12256/) (2020)
- [ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings](https://mlsanity.com/paper/2206.12403/) (2022)
- [Learning Lightweight Lane Detection CNNs by Self Attention Distillation](https://mlsanity.com/paper/1908.00821/) (2019)
- [Neural Map: Structured Memory for Deep Reinforcement Learning](https://mlsanity.com/paper/1702.08360/) (2017)
- [Offline Visual Representation Learning for Embodied Navigation](https://mlsanity.com/paper/2204.13226/) (2022)
- [OVRL-V2: A simple state-of-art baseline for ImageNav and ObjectNav](https://mlsanity.com/paper/2303.07798/) (2023)
- [Zero Experience Required: Plug & Play Modular Transfer Learning for Semantic Visual Navigation](https://mlsanity.com/paper/2202.02440/) (2022)
- [Memory-Augmented Reinforcement Learning for Image-Goal Navigation](https://mlsanity.com/paper/2101.05181/) (2021)
- [No RL, No Simulation: Learning to Navigate without Navigating](https://mlsanity.com/paper/2110.09470/) (2021)
- [Navigating to Objects Specified by Images](https://mlsanity.com/paper/2304.01192/) (2023)
- [Learning Vision-and-Language Navigation from YouTube Videos](https://mlsanity.com/paper/2307.11984/) (2023)
- [Topological Semantic Graph Memory for Image-Goal Navigation](https://mlsanity.com/paper/2209.08274/) (2022)
- [Curious Representation Learning for Embodied Intelligence](https://mlsanity.com/paper/2105.01060/) (2021)
- [What is YOLOv5: A deep look into the internal features of the popular object detector](https://mlsanity.com/paper/2407.20892/) (2024)
- [FGPrompt: Fine-grained Goal Prompting for Image-goal Navigation](https://mlsanity.com/paper/2310.07473/) (2023)

## Built on by (most cited first, 3 of 3)

- [MG-Nav: Dual-Scale Visual Navigation via Sparse Spatial Memory](https://mlsanity.com/paper/2511.22609/) (2025)
- [VLD: Visual Language Goal Distance for Reinforcement Learning Navigation](https://mlsanity.com/paper/2512.07976/) (2025)
- [Think before Go: Hierarchical Reasoning for Image-goal Navigation](https://mlsanity.com/paper/2604.17407/) (2026)

## Abstract (arXiv)

In this paper, we introduce a novel image-goal navigation approach, named RFSG. Our focus lies in leveraging the fine-grained connections between goals, observations, and the environment within limited image data, all the while keeping the navigation architecture simple and lightweight. To this end, we propose the spatial-channel attention mechanism, enabling the network to learn the importance of multi-dimensional features to fuse the goal and observation features. In addition, a selfdistillation mechanism is incorporated to further enhance the feature representation capabilities. Given that the navigation task needs surrounding environmental information for more efficient navigation, we propose an image scene graph to establish feature associations at both the image and object levels, effectively encoding the surrounding scene information. Crossscene performance validation was conducted on the Gibson and HM3D datasets, and the proposed method achieved stateof-the-art results among mainstream methods, with a speed of up to 53.5 frames per second on an RTX3080. This contributes to the realization of end-to-end image-goal navigation in realworld scenarios. The implementation and model of our method have been released at: https://github.com/nubot-nudt/RFSG.
