# Error Analyses of Auto-Regressive Video Diffusion Models: A Unified Framework

arXiv: https://arxiv.org/abs/2503.10704 · HTML: https://mlsanity.com/paper/2503.10704/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 53 of its 74 references that are in the map.
- First posted on arXiv 12 Mar 2025.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 53)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Emu3: Next-Token Prediction is All You Need](https://mlsanity.com/paper/2409.18869/) (2024)
- [Autoregressive Model Beats Diffusion: Llama for Scalable Image Generation](https://mlsanity.com/paper/2406.06525/) (2024)
- [MINE: Mutual Information Neural Estimation](https://mlsanity.com/paper/1801.04062/) (2018)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [Open-Sora: Democratizing Efficient Video Production for All](https://mlsanity.com/paper/2412.20404/) (2024)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [Latte: Latent Diffusion Transformer for Video Generation](https://mlsanity.com/paper/2401.03048/) (2024)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [Sampling is as easy as learning the score: theory for diffusion models with minimal data assumptions](https://mlsanity.com/paper/2209.11215/) (2022)
- [Pyramidal Flow Matching for Efficient Video Generative Modeling](https://mlsanity.com/paper/2410.05954/) (2024)
- [I2VGen-XL: High-Quality Image-to-Video Synthesis via Cascaded Diffusion Models](https://mlsanity.com/paper/2311.04145/) (2023)
- [Follow Your Pose: Pose-Guided Text-to-Video Generation using Pose-Free Videos](https://mlsanity.com/paper/2304.01186/) (2023)
- [Diffusion Models Are Real-Time Game Engines](https://mlsanity.com/paper/2408.14837/) (2024)
- [Open-Sora Plan: Open-Source Large Video Generation Model](https://mlsanity.com/paper/2412.00131/) (2024)

## Built on by (most cited first, 20 of 20)

- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [WorldMem: Long-term Consistent World Simulation with Memory](https://mlsanity.com/paper/2504.12369/) (2025)
- [Frame Context Packing and Drift Prevention in Next-Frame-Prediction Video Diffusion Models](https://mlsanity.com/paper/2504.12626/) (2025)
- [RELIC: Interactive Video World Model with Long-Horizon Memory](https://mlsanity.com/paper/2512.04040/) (2025)
- [Mixture of Contexts for Long Video Generation](https://mlsanity.com/paper/2508.21058/) (2025)
- [Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compression](https://mlsanity.com/paper/2512.05081/) (2025)
- [End-to-End Training for Autoregressive Video Diffusion via Self-Resampling](https://mlsanity.com/paper/2512.15702/) (2025)
- [BAgger: Backwards Aggregation for Mitigating Drift in Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2512.12080/) (2025)
- [WorldPack: Dynamic Frame Compression for Long-context Video World Modeling](https://mlsanity.com/paper/2512.02473/) (2025)
- [Stream3D: Sequential Multi-View 3D Generation via Evidential Memory](https://mlsanity.com/paper/2605.21472/) (2026)
- [Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representation](https://mlsanity.com/paper/2512.01677/) (2025)
- [Pusa V1.0: Unlocking Temporal Control in Pretrained Video Diffusion Models via Vectorized Timestep Adaptation](https://mlsanity.com/paper/2507.16116/) (2025)
- [MilliVid: Hierarchical Latents for Long-Range Consistency in Video Generation](https://mlsanity.com/paper/2606.09056/) (2026)
- [RFDM: Residual Flow Diffusion Model for Efficient Causal Video Editing](https://mlsanity.com/paper/2602.06871/) (2026)
- [Vorch-Director: Interactive World Story Model via Noise-Aware Error Rectification](https://mlsanity.com/paper/2608.05776/) (2026)
- [NVIDIA Cosmos-H-Dreams: Real-Time Generative Physics Simulation for Surgical Robotics](https://mlsanity.com/paper/2608.24199/) (2026)
- [Entropy-Guided k-Guard Sampling for Long-Horizon Autoregressive Video Generation](https://mlsanity.com/paper/2601.19488/) (2026)
- [Unified Number-Free Text-to-Motion Generation Via Flow Matching](https://mlsanity.com/paper/2603.27040/) (2026)
- [Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation](https://mlsanity.com/paper/2605.30855/) (2026)
- [SAGA: Stable Acceleration Guidance for Autoregressive Video Generation](https://mlsanity.com/paper/2607.08020/) (2026)

## Abstract (arXiv)

Auto-Regressive Video Diffusion Models (AR-VDMs) have shown strong capabilities in generating long, photorealistic videos, but suffer from two key limitations: (i) history forgetting, where the model loses track of previously generated content, and (ii) temporal degradation, where frame quality deteriorates over time. Yet a rigorous theoretical analysis of these phenomena is lacking, and existing empirical understanding remains insufficiently grounded. In this paper, we introduce Meta-ARVDM, a unified analytical framework that studies both errors through the shared autoregressive structure of AR-VDMs. We show that history forgetting is characterized by the conditional mutual information between the generated output and preceding frames, conditioned on inputs, and prove that incorporating more past frames monotonically alleviates history forgetting, thereby theoretically justifying a common belief in existing works. Moreover, our theory reveals that standard metrics fail to capture this effect, motivating a new evaluation protocol based on a ``needle-in-a-haystack'' task in closed-ended environments (DMLab and Minecraft). We further show that temporal degradation can be quantified by the cumulative sum of per-step errors, enabling prediction of degradation for different schedulers without video rollout. Finally, our evaluation uncovers a strong empirical correlation between history forgetting and temporal degradation, a connection not previously reported.
