# Inter-environmental world modeling for continuous and compositional dynamics

arXiv: https://arxiv.org/abs/2503.09911 · HTML: https://mlsanity.com/paper/2503.09911/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and robot world models, one of 11 directions in World models.
- Builds on 26 of its 34 references that are in the map.
- First posted on arXiv 13 Mar 2025.

## Placed in

- World models / [Embodied and robot world models](https://mlsanity.com/wm/embodied-and-robot-world-models/)

## Builds on (most cited first, 26 of 26)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [GAIA-1: A Generative World Model for Autonomous Driving](https://mlsanity.com/paper/2309.17080/) (2023)
- [Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos](https://mlsanity.com/paper/2206.11795/) (2022)
- [Diffusion Models Are Real-Time Game Engines](https://mlsanity.com/paper/2408.14837/) (2024)
- [Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Images](https://mlsanity.com/paper/1506.07365/) (2015)
- [Multi-Game Decision Transformers](https://mlsanity.com/paper/2205.15241/) (2022)
- [Spatial-Temporal Transformer Networks for Traffic Flow Forecasting](https://mlsanity.com/paper/2001.02908/) (2020)
- [SlotFormer: Unsupervised Visual Dynamics Simulation with Object-Centric Models](https://mlsanity.com/paper/2210.05861/) (2022)
- [Learning to Act without Actions](https://mlsanity.com/paper/2312.10812/) (2023)
- [Motion-Conditioned Diffusion Model for Controllable Video Synthesis](https://mlsanity.com/paper/2304.14404/) (2023)
- [GTA: A Geometry-Aware Attention Mechanism for Multi-View Transformers](https://mlsanity.com/paper/2310.10375/) (2023)
- [Scaling Instructable Agents Across Many Simulated Worlds](https://mlsanity.com/paper/2404.10179/) (2024)
- [Object Files and Schemata: Factorizing Declarative and Procedural Knowledge in Dynamical Systems](https://mlsanity.com/paper/2006.16225/) (2020)
- [Learning what you can do before doing anything](https://mlsanity.com/paper/1806.09655/) (2018)
- [Unsupervised Learning of Equivariant Structure from Sequences](https://mlsanity.com/paper/2210.05972/) (2022)
- [Object-Centric Multiple Object Tracking](https://mlsanity.com/paper/2309.00233/) (2023)
- [Neural Fourier Transform: A General Approach to Equivariant Representation Learning](https://mlsanity.com/paper/2305.18484/) (2023)
- [Efficient Dynamics Modeling in Interactive Environments with Koopman Theory](https://mlsanity.com/paper/2306.11941/) (2023)
- [Neural Isometries: Taming Transformations for Equivariant ML](https://mlsanity.com/paper/2405.19296/) (2024)
- [Detecting the Future: All-at-Once Event Sequence Forecasting with Horizon Matching](https://mlsanity.com/paper/2408.13131/) (2024)

## Built on by (most cited first, 1 of 1)

- [DiLA: Disentangled Latent Action World Models](https://mlsanity.com/paper/2605.15725/) (2026)

## Abstract (arXiv)

Various world model frameworks are being developed today based on autoregressive frameworks that rely on discrete representations of actions and observations, and these frameworks are succeeding in constructing interactive generative models for the target environment of interest. Meanwhile, humans demonstrate remarkable generalization abilities to combine experiences in multiple environments to mentally simulate and learn to control agents in diverse environments. Inspired by this human capability, we introduce World modeling through Lie Action (WLA), an unsupervised framework that learns continuous latent action representations to simulate across environments. WLA learns a control interface with high controllability and predictive ability by simultaneously modeling the dynamics of multiple environments using Lie group theory and object-centric autoencoder. On synthetic benchmark and real-world datasets, we demonstrate that WLA can be trained using only video frames and, with minimal or no action labels, can quickly adapt to new environments with novel action sets.
