# Proc4Gem: Foundation models for physical agency through procedural generation

arXiv: https://arxiv.org/abs/2503.08593 · HTML: https://mlsanity.com/paper/2503.08593/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 11 Mar 2025.

## Built on by (most cited first, 2 of 2)

- [Panda: A pretrained forecast model for chaotic dynamics](https://mlsanity.com/paper/2505.13755/) (2025)
- [Toward Generalist Neural Motion Planners for Robotic Manipulators: Challenges and Opportunities](https://mlsanity.com/paper/2603.24318/) (2026)

## Abstract (arXiv)

In robot learning, it is common to either ignore the environment semantics, focusing on tasks like whole-body control which only require reasoning about robot-environment contacts, or conversely to ignore contact dynamics, focusing on grounding high-level movement in vision and language. In this work, we show that advances in generative modeling, photorealistic rendering, and procedural generation allow us to tackle tasks requiring both. By generating contact-rich trajectories with accurate physics in semantically-diverse simulations, we can distill behaviors into large multimodal models that directly transfer to the real world: a system we call Proc4Gem. Specifically, we show that a foundation model, Gemini, fine-tuned on only simulation data, can be instructed in language to control a quadruped robot to push an object with its body to unseen targets in unseen real-world environments. Our real-world results demonstrate the promise of using simulation to imbue foundation models with physical agency. Videos can be found at our website: https://sites.google.com/view/proc4gem
