# Evaluating Interpretable Reinforcement Learning by Distilling Policies into Programs

arXiv: https://arxiv.org/abs/2503.08322 · HTML: https://mlsanity.com/paper/2503.08322/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Interpretable and logic-guided RL, one of 15 directions in Deep reinforcement learning methods.
- Builds on 25 of its 50 references that are in the map.
- First posted on arXiv 11 Mar 2025.

## Placed in

- Deep reinforcement learning methods / [Interpretable and logic-guided RL](https://mlsanity.com/deeprl/interpretable-and-logic-guided-rl/)

## Builds on (most cited first, 25 of 25)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Delving Deep into Rectifiers: Surpassing Human-Level Performance on ImageNet Classification](https://mlsanity.com/paper/1502.01852/) (2015)
- [Towards A Rigorous Science of Interpretable Machine Learning](https://mlsanity.com/paper/1702.08608/) (2017)
- [A Survey Of Methods For Explaining Black Box Models](https://mlsanity.com/paper/1802.01933/) (2018)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Randomized Ensembled Double Q-Learning: Learning Fast Without a Model](https://mlsanity.com/paper/2101.05982/) (2021)
- [Programmatically Interpretable Reinforcement Learning](https://mlsanity.com/paper/1804.02477/) (2018)
- [Verifiable Reinforcement Learning via Policy Extraction](https://mlsanity.com/paper/1805.08328/) (2018)
- [Dropout Q-Functions for Doubly Efficient Reinforcement Learning](https://mlsanity.com/paper/2110.02034/) (2021)
- [Model Interpretability through the Lens of Computational Complexity](https://mlsanity.com/paper/2010.12265/) (2020)
- [A Survey on Interpretable Reinforcement Learning](https://mlsanity.com/paper/2112.13112/) (2021)
- [Learning to Synthesize Programs as Interpretable and Generalizable Policies](https://mlsanity.com/paper/2108.13643/) (2021)
- [Hierarchical Reinforcement Learning By Discovering Intrinsic Options](https://mlsanity.com/paper/2101.06521/) (2021)
- [Interpretable and Explainable Logical Policies via Neurally Guided Symbolic Abstraction](https://mlsanity.com/paper/2306.01439/) (2023)
- [Iterative Bounding MDPs: Learning Interpretable Policies via Non-Interpretable Methods](https://mlsanity.com/paper/2102.13045/) (2021)
- [OCAtari: Object-Centric Atari 2600 Reinforcement Learning Environments](https://mlsanity.com/paper/2306.08649/) (2023)
- [Interpretable Concept Bottlenecks to Align Reinforcement Learning Agents](https://mlsanity.com/paper/2401.05821/) (2024)
- [End-to-End Neuro-Symbolic Reinforcement Learning with Textual Explanations](https://mlsanity.com/paper/2403.12451/) (2024)
- [BlendRL: A Framework for Merging Symbolic and Neural Policy Learning](https://mlsanity.com/paper/2410.11689/) (2024)
- [Distilling Reinforcement Learning Policies for Interpretable Robot Locomotion: Gradient Boosting Machines and Symbolic Regression](https://mlsanity.com/paper/2403.14328/) (2024)
- [Mitigating Information Loss in Tree-Based Reinforcement Learning via Direct Optimization](https://mlsanity.com/paper/2408.08761/) (2024)
- [There is no Accuracy-Interpretability Tradeoff in Reinforcement Learning for Mazes](https://mlsanity.com/paper/2206.04266/) (2022)
- [Assessing the Interpretability of Programmatic Policies with Large Language Models](https://mlsanity.com/paper/2311.06979/) (2023)
- [Inducing, Detecting and Characterising Neural Modules: A Pipeline for Functional Interpretability in Reinforcement Learning](https://mlsanity.com/paper/2501.17077/) (2025)

## Built on by (most cited first, 3 of 3)

- [Interpret Policies in Deep Reinforcement Learning using SILVER with RL-Guided Labeling: A Model-level Approach to High-dimensional and Multi-action Environments](https://mlsanity.com/paper/2510.19244/) (2025)
- [Structured Prompt Optimization Meets Reinforcement Learning for Global and Local Interpretability over Complex Text](https://mlsanity.com/paper/2605.29076/) (2026)
- [Interpretable reinforcement learning with decision-tree pruning](https://mlsanity.com/paper/2608.07151/) (2026)

## Abstract (arXiv)

There exist applications of reinforcement learning like medicine where policies need to be ''interpretable'' by humans. User studies have shown that some policy classes might be more interpretable than others. However, it is costly to conduct human studies of policy interpretability. Furthermore, there is no clear definition of policy interpretabiliy, i.e., no clear metrics for interpretability and thus claims depend on the chosen definition. We tackle the problem of empirically evaluating policies interpretability without humans. Despite this lack of clear definition, researchers agree on the notions of ''simulatability'': policy interpretability should relate to how humans understand policy actions given states. To advance research in interpretable reinforcement learning, we contribute a new methodology to evaluate policy interpretability. This new methodology relies on proxies for simulatability that we use to conduct a large-scale empirical evaluation of policy interpretability. We use imitation learning to compute baseline policies by distilling expert neural networks into small programs. We then show that using our methodology to evaluate the baselines interpretability leads to similar conclusions as user studies. We show that increasing interpretability does not necessarily reduce performances and can sometimes increase them. We also show that there is no policy class that better trades off interpretability and performance across tasks making it necessary for researcher to have methodologies for comparing policies interpretability.
