# Pure Exploration with Feedback Graphs

arXiv: https://arxiv.org/abs/2503.07824 · HTML: https://mlsanity.com/paper/2503.07824/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 64 references that are in the map.
- First posted on arXiv 10 Mar 2025.

## Builds on (most cited first, 26 of 26)

- [CVXPY: A Python-Embedded Modeling Language for Convex Optimization](https://mlsanity.com/paper/1603.00943/) (2016)
- [On the Complexity of Best Arm Identification in Multi-Armed Bandit Models](https://mlsanity.com/paper/1407.4443/) (2014)
- [Optimal Best Arm Identification with Fixed Confidence](https://mlsanity.com/paper/1602.04589/) (2016)
- [Online Learning with Feedback Graphs: Beyond Bandits](https://mlsanity.com/paper/1502.07617/) (2015)
- [Explore First, Exploit Next: The True Shape of Regret in Bandit Problems](https://mlsanity.com/paper/1602.07182/) (2016)
- [Mixture Martingales Revisited with Applications to Sequential Tests and Confidence Intervals](https://mlsanity.com/paper/1811.11419/) (2018)
- [Optimal Best-arm Identification in Linear Bandits](https://mlsanity.com/paper/2006.16073/) (2020)
- [Pure Exploration with Multiple Correct Answers](https://mlsanity.com/paper/1902.03475/) (2019)
- [Non-Asymptotic Pure Exploration by Solving Games](https://mlsanity.com/paper/1906.10431/) (2019)
- [Lipschitz Bandits: Regret Lower Bounds and Optimal Algorithms](https://mlsanity.com/paper/1405.4758/) (2014)
- [Unimodal Bandits: Regret Lower Bounds and Optimal Algorithms](https://mlsanity.com/paper/1405.5096/) (2014)
- [Navigating to the Best Policy in Markov Decision Processes](https://mlsanity.com/paper/2106.02847/) (2021)
- [Online Learning with Feedback Graphs Without the Graphs](https://mlsanity.com/paper/1605.07018/) (2016)
- [Feedback graph regret bounds for Thompson Sampling and UCB](https://mlsanity.com/paper/1905.09898/) (2019)
- [Bandits with Feedback Graphs and Switching Costs](https://mlsanity.com/paper/1907.12189/) (2019)
- [A Near-Optimal Best-of-Both-Worlds Algorithm for Online Learning with Feedback Graphs](https://mlsanity.com/paper/2206.00557/) (2022)
- [Understanding Bandits with Graph Feedback](https://mlsanity.com/paper/2105.14260/) (2021)
- [Learning on the Edge: Online Learning with Stochastic Feedback Graphs](https://mlsanity.com/paper/2210.04229/) (2022)
- [Practical Contextual Bandits with Feedback Graphs](https://mlsanity.com/paper/2302.08631/) (2023)
- [On the Minimax Regret for Online Learning with Feedback Graphs](https://mlsanity.com/paper/2305.15383/) (2023)
- [Simultaneously Learning Stochastic and Adversarial Bandits with General Graph Feedback](https://mlsanity.com/paper/2206.07908/) (2022)
- [Efficient Contextual Bandits with Uninformed Feedback Graphs](https://mlsanity.com/paper/2402.08127/) (2024)
- [On the Sample Complexity of Representation Learning in Multi-task Bandits with Global and Local structure](https://mlsanity.com/paper/2211.15129/) (2022)
- [Online Learning with Feedback Graphs: The True Shape of Regret](https://mlsanity.com/paper/2306.02971/) (2023)
- [Can Probabilistic Feedback Drive User Impacts in Online Platforms?](https://mlsanity.com/paper/2401.05304/) (2024)
- [Stochastic Online Learning with Feedback Graphs: Finite-Time and Asymptotic Optimality](https://mlsanity.com/paper/2206.10022/) (2022)

## Built on by (most cited first, 4 of 4)

- [Pure Exploration with Infinite Answers](https://mlsanity.com/paper/2505.22473/) (2025)
- [Non-Asymptotic Analysis of (Sticky) Track-and-Stop](https://mlsanity.com/paper/2505.22475/) (2025)
- [Non-Asymptotic Best Policy Identification Guarantees in Online Reinforcement Learning](https://mlsanity.com/paper/2607.17201/) (2026)
- [ICMAPE: In-Context Multiagent Pure Exploration](https://mlsanity.com/paper/2609.33986/) (2026)

## Abstract (arXiv)

We study the sample complexity of pure exploration in an online learning problem with a feedback graph. This graph dictates the feedback available to the learner, covering scenarios between full-information, pure bandit feedback, and settings with no feedback on the chosen action. While variants of this problem have been investigated for regret minimization, no prior work has addressed the pure exploration setting, which is the focus of our study. We derive an instance-specific lower bound on the sample complexity of learning the best action with fixed confidence, even when the feedback graph is unknown and stochastic, and present unidentifiability results for Bernoulli rewards. Additionally, our findings reveal how the sample complexity scales with key graph-dependent quantities. Lastly, we introduce TaS-FG (Track and Stop for Feedback Graphs), an asymptotically optimal algorithm, and demonstrate its efficiency across different graph configurations.
