# AdaptSR: Low-Rank Adaptation for Efficient and Scalable Real-World Super-Resolution

arXiv: https://arxiv.org/abs/2503.07748 · HTML: https://mlsanity.com/paper/2503.07748/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 49 of its 61 references that are in the map.
- First posted on arXiv 10 Mar 2025.

## Builds on (most cited first, 30 of 49)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [QLoRA: Efficient Finetuning of Quantized LLMs](https://mlsanity.com/paper/2305.14314/) (2023)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [SwinIR: Image Restoration Using Swin Transformer](https://mlsanity.com/paper/2108.10257/) (2021)
- [Enhanced Deep Residual Networks for Single Image Super-Resolution](https://mlsanity.com/paper/1707.02921/) (2017)
- [Image Super-Resolution Using Very Deep Residual Channel Attention Networks](https://mlsanity.com/paper/1807.02758/) (2018)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [Denoising Diffusion Restoration Models](https://mlsanity.com/paper/2201.11793/) (2022)
- [Image Quality Assessment: Unifying Structure and Texture Similarity](https://mlsanity.com/paper/2004.07728/) (2020)
- [Residual Dense Network for Image Super-Resolution](https://mlsanity.com/paper/1802.08797/) (2018)
- [Designing a Practical Degradation Model for Deep Blind Image Super-Resolution](https://mlsanity.com/paper/2103.14006/) (2021)
- [Exploiting Diffusion Prior for Real-World Image Super-Resolution](https://mlsanity.com/paper/2305.07015/) (2023)
- [Activating More Pixels in Image Super-Resolution Transformer](https://mlsanity.com/paper/2205.04437/) (2022)
- [Toward Real-World Single Image Super-Resolution: A New Benchmark and A New Model](https://mlsanity.com/paper/1904.00523/) (2019)
- [Large Language Models for Software Engineering: A Systematic Literature Review](https://mlsanity.com/paper/2308.10620/) (2023)
- [ResShift: Efficient Diffusion Model for Image Super-resolution by Residual Shifting](https://mlsanity.com/paper/2307.12348/) (2023)
- [LLM-Adapters: An Adapter Family for Parameter-Efficient Fine-Tuning of Large Language Models](https://mlsanity.com/paper/2304.01933/) (2023)
- [SeeSR: Towards Semantics-Aware Real-World Image Super-Resolution](https://mlsanity.com/paper/2311.16518/) (2023)
- ["Zero-Shot" Super-Resolution using Deep Internal Learning](https://mlsanity.com/paper/1712.06087/) (2017)
- [Scaling Up to Excellence: Practicing Model Scaling for Photo-Realistic Image Restoration In the Wild](https://mlsanity.com/paper/2401.13627/) (2024)
- [Single Image Super-Resolution via a Holistic Attention Network](https://mlsanity.com/paper/2008.08767/) (2020)
- [Pixel-Aware Stable Diffusion for Realistic Image Super-resolution and Personalized Stylization](https://mlsanity.com/paper/2308.14469/) (2023)
- [Component Divide-and-Conquer for Real-World Image Super-Resolution](https://mlsanity.com/paper/2008.01928/) (2020)
- [One-Step Effective Diffusion Network for Real-World Image Super-Resolution](https://mlsanity.com/paper/2406.08177/) (2024)

## Built on by (most cited first, 1 of 1)

- [Livin' on a Prior: Likelihood Score Approximation for Inverse Problems](https://mlsanity.com/paper/2609.34446/) (2026)

## Abstract (arXiv)

Recovering high-frequency details and textures from low-resolution images remains a fundamental challenge in super-resolution (SR), especially when real-world degradations are complex and unknown. While GAN-based methods enhance realism, they suffer from training instability and introduce unnatural artifacts. Diffusion models, though promising, demand excessive computational resources, often requiring multiple GPU days, even for single-step variants. Rather than naively fine-tuning entire models or adopting unstable generative approaches, we introduce AdaptSR, a low-rank adaptation (LoRA) framework that efficiently repurposes bicubic-trained SR models for real-world tasks. AdaptSR leverages architecture-specific insights and selective layer updates to optimize real SR adaptation. By updating only lightweight LoRA layers while keeping the pretrained backbone intact, it captures domain-specific adjustments without adding inference cost, as the adapted layers merge seamlessly post-training. This efficient adaptation not only reduces memory and compute requirements but also makes real-world SR feasible on lightweight hardware. Our experiments demonstrate that AdaptSR outperforms GAN and diffusion-based SR methods by up to 4 dB in PSNR and 2% in perceptual scores on real SR benchmarks. More impressively, it matches or exceeds full model fine-tuning while training 92% fewer parameters, enabling rapid adaptation to real SR tasks within minutes.
