# AffordDexGrasp: Open-set Language-guided Dexterous Grasp with Generalizable-Instructive Affordance

arXiv: https://arxiv.org/abs/2503.07360 · HTML: https://mlsanity.com/paper/2503.07360/

## Key facts

- Cited by 27 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 10 Mar 2025.

## Built on by (most cited first, 27 of 27)

- [Exploring the Limits of Vision-Language-Action Manipulations in Cross-task Generalization](https://mlsanity.com/paper/2505.15660/) (2025)
- [Affordance-R1: Reinforcement Learning for Generalizable Affordance Reasoning in Multimodal Large Language Model](https://mlsanity.com/paper/2508.06206/) (2025)
- [OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Model](https://mlsanity.com/paper/2505.18947/) (2025)
- [Rethinking Bimanual Robotic Manipulation: Learning with Decoupled Interaction Framework](https://mlsanity.com/paper/2503.09186/) (2025)
- [VLANeXt: Recipes for Building Strong VLA Models](https://mlsanity.com/paper/2602.18532/) (2026)
- [G-DexGrasp: Generalizable Dexterous Grasping Synthesis Via Part-Aware Prior Retrieval and Prior-Assisted Generation](https://mlsanity.com/paper/2503.19457/) (2025)
- [Universal Dexterous Functional Grasping via Demonstration-Editing Reinforcement Learning](https://mlsanity.com/paper/2512.13380/) (2025)
- [DextER: Language-driven Dexterous Grasp Generation with Embodied Reasoning](https://mlsanity.com/paper/2601.16046/) (2026)
- [Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generation](https://mlsanity.com/paper/2511.01276/) (2025)
- [UniHM: Unified Dexterous Hand Manipulation with Vision Language Model](https://mlsanity.com/paper/2603.00732/) (2026)
- [ZeroDexGrasp: Zero-Shot Task-Oriented Dexterous Grasp Synthesis with Prompt-Based Multi-Stage Semantic Reasoning](https://mlsanity.com/paper/2511.13327/) (2025)
- [VideoAfford: Grounding 3D Affordance from Human-Object-Interaction Videos via Multimodal Large Language Model](https://mlsanity.com/paper/2602.09638/) (2026)
- [HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching](https://mlsanity.com/paper/2604.10836/) (2026)
- [Training-Free Dense Hand Contact Estimation with Multi-Modal Large Language Models](https://mlsanity.com/paper/2605.05886/) (2026)
- [GraspFoM: Towards Reconstruction-Driven Robotic Grasping with 3D Foundation Priors](https://mlsanity.com/paper/2606.08440/) (2026)
- [EAGG: Embodiment-Aligned Grasp Generation via Geometry-Aware Graph Conditioning](https://mlsanity.com/paper/2606.18092/) (2026)
- [A Closed-Loop Multi-Agent Framework for Robust Multi-Robot Manipulation](https://mlsanity.com/paper/2607.06990/) (2026)
- [Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer](https://mlsanity.com/paper/2607.28394/) (2026)
- [TRACER: Texture-Robust Affordance Chain-of-Thought for Deformable-Object Refinement](https://mlsanity.com/paper/2601.20208/) (2026)
- [BLaDA: Bridging Language to Functional Dexterous Actions within 3DGS Fields](https://mlsanity.com/paper/2604.08410/) (2026)
- [SECOND-Grasp: Semantic Contact-guided Dexterous Grasping](https://mlsanity.com/paper/2605.13117/) (2026)
- [NDPP-Grasp: Non-Differentiable Physical Plausibility Constraint-Guided Task-Oriented Dexterous Grasp Generation](https://mlsanity.com/paper/2606.02432/) (2026)
- [AFUN: Towards an Affordance Foundation Model for Functionality Understanding](https://mlsanity.com/paper/2606.02551/) (2026)
- [Holo-Captioning: Toward the Text Equivalent of 3D Scenes](https://mlsanity.com/paper/2607.02908/) (2026)
- [WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulation](https://mlsanity.com/paper/2607.06438/) (2026)
- [Zero-shot 2D Grounding with Novel Affordance Types](https://mlsanity.com/paper/2608.08929/) (2026)
- [GOTT: Object-centric Dexterous Manipulation with a Reusable Cross-Embodiment Primitive](https://mlsanity.com/paper/2610.03861/) (2026)

## Abstract (arXiv)

Language-guided robot dexterous generation enables robots to grasp and manipulate objects based on human commands. However, previous data-driven methods are hard to understand intention and execute grasping with unseen categories in the open set. In this work, we explore a new task, Open-set Language-guided Dexterous Grasp, and find that the main challenge is the huge gap between high-level human language semantics and low-level robot actions. To solve this problem, we propose an Affordance Dexterous Grasp (AffordDexGrasp) framework, with the insight of bridging the gap with a new generalizable-instructive affordance representation. This affordance can generalize to unseen categories by leveraging the object's local structure and category-agnostic semantic attributes, thereby effectively guiding dexterous grasp generation. Built upon the affordance, our framework introduces Affordance Flow Matching (AFM) for affordance generation with language as input, and Grasp Flow Matching (GFM) for generating dexterous grasp with affordance as input. To evaluate our framework, we build an open-set table-top language-guided dexterous grasp dataset. Extensive experiments in the simulation and real worlds show that our framework surpasses all previous methods in open-set generalization.
