# Get In Video: Add Anything You Want to the Video

arXiv: https://arxiv.org/abs/2503.06268 · HTML: https://mlsanity.com/paper/2503.06268/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 46 references that are in the map.
- First posted on arXiv 8 Mar 2025.

## Builds on (most cited first, 30 of 32)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2308.06721/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [Paint by Example: Exemplar-based Image Editing with Diffusion Models](https://mlsanity.com/paper/2211.13227/) (2022)
- [Sora: A Review on Background, Technology, Limitations, and Opportunities of Large Vision Models](https://mlsanity.com/paper/2402.17177/) (2024)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model](https://mlsanity.com/paper/2311.16498/) (2023)
- [YouTube-8M: A Large-Scale Video Classification Benchmark](https://mlsanity.com/paper/1609.08675/) (2016)
- [Video-P2P: Video Editing with Cross-attention Control](https://mlsanity.com/paper/2303.04761/) (2023)
- [Follow Your Pose: Pose-Guided Text-to-Video Generation using Pose-Free Videos](https://mlsanity.com/paper/2304.01186/) (2023)
- [GODIVA: Generating Open-DomaIn Videos from nAtural Descriptions](https://mlsanity.com/paper/2104.14806/) (2021)
- [Emu Video: Factorizing Text-to-Video Generation by Explicit Image Conditioning](https://mlsanity.com/paper/2311.10709/) (2023)
- [Diffusion Model-Based Image Editing: A Survey](https://mlsanity.com/paper/2402.17525/) (2024)
- [ProPainter: Improving Propagation and Transformer for Video Inpainting](https://mlsanity.com/paper/2309.03897/) (2023)
- [CCEdit: Creative and Controllable Video Editing via Diffusion Models](https://mlsanity.com/paper/2309.16496/) (2023)
- [FlowVid: Taming Imperfect Optical Flows for Consistent Video-to-Video Synthesis](https://mlsanity.com/paper/2312.17681/) (2023)
- [MagicEdit: High-Fidelity and Temporally Coherent Video Editing](https://mlsanity.com/paper/2308.14749/) (2023)
- [Ground-A-Video: Zero-shot Grounded Video Editing using Text-to-image Diffusion Models](https://mlsanity.com/paper/2310.01107/) (2023)
- [Diffusion Model-Based Video Editing: A Survey](https://mlsanity.com/paper/2407.07111/) (2024)
- [VideoAnydoor: High-fidelity Video Object Insertion with Precise Motion Control](https://mlsanity.com/paper/2501.01427/) (2025)
- [DragVideo: Interactive Drag-style Video Editing](https://mlsanity.com/paper/2312.02216/) (2023)

## Built on by (most cited first, 12 of 12)

- [InstructX: Towards Unified Visual Editing with MLLM Guidance](https://mlsanity.com/paper/2510.08485/) (2025)
- [ContextFlow: Training-Free Video Object Editing via Adaptive Context Enrichment](https://mlsanity.com/paper/2509.17818/) (2025)
- [OmniV2V: Versatile Video Generation and Editing via Dynamic Content Manipulation](https://mlsanity.com/paper/2506.01801/) (2025)
- [VIVA: VLM-Guided Instruction-Based Video Editing with Reward Optimization](https://mlsanity.com/paper/2512.16906/) (2025)
- [Frame In-N-Out: Unbounded Controllable Image-to-Video Generation](https://mlsanity.com/paper/2505.21491/) (2025)
- [OmniInsert: Mask-Free Video Insertion of Any Reference via Diffusion Transformer Models](https://mlsanity.com/paper/2509.17627/) (2025)
- [Video-GPT via Next Clip Diffusion](https://mlsanity.com/paper/2505.12489/) (2025)
- [Towards Reason-Informed Video Editing in Unified Models with Self-Reflective Learning](https://mlsanity.com/paper/2512.09924/) (2025)
- [LoVoRA: Text-guided and Mask-free Video Object Removal and Addition with Learnable Object-aware Localization](https://mlsanity.com/paper/2512.02933/) (2025)
- [Smart-Insertion-V: Photorealistic Video Insertion via a Closed-Loop Feedback Dual-Stream Framework](https://mlsanity.com/paper/2605.23891/) (2026)
- [Place-it-R1: Unlocking Environment-aware Reasoning Potential of MLLM for Video Object Insertion](https://mlsanity.com/paper/2603.06140/) (2026)
- [Occlusion-Aware Physics-Semantic Keyframe Selection for Robust Video Editing](https://mlsanity.com/paper/2605.23192/) (2026)

## Abstract (arXiv)

Video editing increasingly demands the ability to incorporate specific real-world instances into existing footage, yet current approaches fundamentally fail to capture the unique visual characteristics of particular subjects and ensure natural instance/scene interactions. We formalize this overlooked yet critical editing paradigm as "Get-In-Video Editing", where users provide reference images to precisely specify visual elements they wish to incorporate into videos. Addressing this task's dual challenges, severe training data scarcity and technical challenges in maintaining spatiotemporal coherence, we introduce three key contributions. First, we develop GetIn-1M dataset created through our automated Recognize-Track-Erase pipeline, which sequentially performs video captioning, salient instance identification, object detection, temporal tracking, and instance removal to generate high-quality video editing pairs with comprehensive annotations (reference image, tracking mask, instance prompt). Second, we present GetInVideo, a novel end-to-end framework that leverages a diffusion transformer architecture with 3D full attention to process reference images, condition videos, and masks simultaneously, maintaining temporal coherence, preserving visual identity, and ensuring natural scene interactions when integrating reference objects into videos. Finally, we establish GetInBench, the first comprehensive benchmark for Get-In-Video Editing scenario, demonstrating our approach's superior performance through extensive evaluations. Our work enables accessible, high-quality incorporation of specific real-world subjects into videos, significantly advancing personalized video editing capabilities.
