# SecureGS: Boosting the Security and Fidelity of 3D Gaussian Splatting Steganography

arXiv: https://arxiv.org/abs/2503.06118 · HTML: https://mlsanity.com/paper/2503.06118/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 44 references that are in the map.
- First posted on arXiv 8 Mar 2025.

## Builds on (most cited first, 30 of 30)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction](https://mlsanity.com/paper/2309.13101/) (2023)
- [Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis](https://mlsanity.com/paper/2308.09713/) (2023)
- [Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering](https://mlsanity.com/paper/2312.00109/) (2023)
- [Mip-Splatting: Alias-free 3D Gaussian Splatting](https://mlsanity.com/paper/2311.16493/) (2023)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [HiDDeN: Hiding Data With Deep Networks](https://mlsanity.com/paper/1807.09937/) (2018)
- [SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM](https://mlsanity.com/paper/2312.02126/) (2023)
- [Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis](https://mlsanity.com/paper/2312.16812/) (2023)
- [The Stable Signature: Rooting Watermarks in Latent Diffusion Models](https://mlsanity.com/paper/2303.15435/) (2023)
- [GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models](https://mlsanity.com/paper/2310.08529/) (2023)
- [FakeShield: Explainable Image Forgery Detection and Localization via Multi-modal Large Language Models](https://mlsanity.com/paper/2410.02761/) (2024)
- [EditGuard: Versatile Image Watermarking for Tamper Localization and Copyright Protection](https://mlsanity.com/paper/2312.08883/) (2023)
- [Proactive Detection of Voice Cloning with Localized Watermarking](https://mlsanity.com/paper/2401.17264/) (2024)
- [CRoSS: Diffusion Model Makes Controllable, Robust and Secure Image Steganography](https://mlsanity.com/paper/2305.16936/) (2023)
- [WavMark: Watermarking for Audio Generation](https://mlsanity.com/paper/2308.12770/) (2023)
- [DVMark: A Deep Multiscale Framework for Video Watermarking](https://mlsanity.com/paper/2104.12734/) (2021)
- [Detecting Voice Cloning Attacks via Timbre Watermarking](https://mlsanity.com/paper/2312.03410/) (2023)
- [OmniGuard: Hybrid Manipulation Localization via Augmented Versatile Deep Image Watermarking](https://mlsanity.com/paper/2412.01615/) (2024)
- [CopyRNeRF: Protecting the CopyRight of Neural Radiance Fields](https://mlsanity.com/paper/2307.11526/) (2023)
- [V2A-Mark: Versatile Deep Visual-Audio Watermarking for Manipulation Localization and Copyright Protection](https://mlsanity.com/paper/2404.16824/) (2024)
- [WateRF: Robust Watermarks in Radiance Fields for Protection of Copyrights](https://mlsanity.com/paper/2405.02066/) (2024)
- [GS-Hider: Hiding Messages into 3D Gaussian Splatting](https://mlsanity.com/paper/2405.15118/) (2024)
- [Deep 3D-to-2D Watermarking: Embedding Messages in 3D Meshes and Extracting Them from 2D Renderings](https://mlsanity.com/paper/2104.13450/) (2021)
- [DeAR: A Deep-learning-based Audio Re-recording Resilient Watermarking](https://mlsanity.com/paper/2212.02339/) (2022)
- [Protecting NeRFs' Copyright via Plug-And-Play Watermarking Base Model](https://mlsanity.com/paper/2407.07735/) (2024)
- [GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting](https://mlsanity.com/paper/2407.01301/) (2024)

## Built on by (most cited first, 14 of 14)

- [AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editing](https://mlsanity.com/paper/2512.07247/) (2025)
- [UniShield: An Adaptive Multi-Agent Framework for Unified Forgery Image Detection and Localization](https://mlsanity.com/paper/2510.03161/) (2025)
- [GaussTrap: Stealthy Poisoning Attacks on 3D Gaussian Splatting for Targeted Scene Confusion](https://mlsanity.com/paper/2504.20829/) (2025)
- [AvatarShield: Visual Reinforcement Learning for Human-Centric Synthetic Video Detection](https://mlsanity.com/paper/2505.15173/) (2025)
- [StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided Illusions](https://mlsanity.com/paper/2510.02314/) (2025)
- [FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting](https://mlsanity.com/paper/2506.04174/) (2025)
- [CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splatting](https://mlsanity.com/paper/2503.12836/) (2025)
- [Can Protective Watermarking Safeguard the Copyright of 3D Gaussian Splatting?](https://mlsanity.com/paper/2511.22262/) (2025)
- [Intellectual Property Protection for 3D Gaussian Splatting Assets: A Survey](https://mlsanity.com/paper/2602.03878/) (2026)
- [Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography](https://mlsanity.com/paper/2604.15862/) (2026)
- [4D-GSW: Kinematic-Aware Spatio-Temporal Consistent Watermarking for 4D Gaussian Splatting](https://mlsanity.com/paper/2605.22342/) (2026)
- [IBRSteG: Learning a Generalizable Steganography Framework for 3D Gaussian Splatting](https://mlsanity.com/paper/2606.30024/) (2026)
- [NGS-Marker: Robust Native Watermarking for 3D Gaussian Splatting](https://mlsanity.com/paper/2608.17447/) (2026)
- [DualDiff3D: Dual Structure-Appearance Diffusion Priors for Reliability-Enhanced 3D Gaussian Splatting](https://mlsanity.com/paper/2609.01516/) (2026)

## Abstract (arXiv)

3D Gaussian Splatting (3DGS) has emerged as a premier method for 3D representation due to its real-time rendering and high-quality outputs, underscoring the critical need to protect the privacy of 3D assets. Traditional NeRF steganography methods fail to address the explicit nature of 3DGS since its point cloud files are publicly accessible. Existing GS steganography solutions mitigate some issues but still struggle with reduced rendering fidelity, increased computational demands, and security flaws, especially in the security of the geometric structure of the visualized point cloud. To address these demands, we propose a SecureGS, a secure and efficient 3DGS steganography framework inspired by Scaffold-GS's anchor point design and neural decoding. SecureGS uses a hybrid decoupled Gaussian encryption mechanism to embed offsets, scales, rotations, and RGB attributes of the hidden 3D Gaussian points in anchor point features, retrievable only by authorized users through privacy-preserving neural networks. To further enhance security, we propose a density region-aware anchor growing and pruning strategy that adaptively locates optimal hiding regions without exposing hidden information. Extensive experiments show that SecureGS significantly surpasses existing GS steganography methods in rendering fidelity, speed, and security.
