# Vairiational Stochastic Games

arXiv: https://arxiv.org/abs/2503.06037 · HTML: https://mlsanity.com/paper/2503.06037/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 14 of its 29 references that are in the map.
- First posted on arXiv 8 Mar 2025.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 14 of 14)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Variational Inference: A Review for Statisticians](https://mlsanity.com/paper/1601.00670/) (2016)
- [Convex Optimization: Algorithms and Complexity](https://mlsanity.com/paper/1405.4980/) (2014)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Review](https://mlsanity.com/paper/1805.00909/) (2018)
- [Taming the Noise in Reinforcement Learning via Soft Updates](https://mlsanity.com/paper/1512.08562/) (2015)
- [Opponent Modeling in Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05559/) (2016)
- [Approximately Solving Mean Field Games via Entropy-Regularized Deep Reinforcement Learning](https://mlsanity.com/paper/2102.01585/) (2021)
- [Probabilistic Recursive Reasoning for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1901.09207/) (2019)
- [Modeling Others using Oneself in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1802.09640/) (2018)
- [Multiagent Soft Q-Learning](https://mlsanity.com/paper/1804.09817/) (2018)
- [Learning in Nonzero-Sum Stochastic Games with Potentials](https://mlsanity.com/paper/2103.09284/) (2021)
- [Modelling Bounded Rationality in Multi-Agent Interactions by Generalized Recursive Reasoning](https://mlsanity.com/paper/1901.09216/) (2019)
- [A Regularized Opponent Model with Maximum Entropy Objective](https://mlsanity.com/paper/1905.08087/) (2019)

## Abstract (arXiv)

The Control as Inference (CAI) framework has successfully transformed single-agent reinforcement learning (RL) by reframing control tasks as probabilistic inference problems. However, the extension of CAI to multi-agent, general-sum stochastic games (SGs) remains underexplored, particularly in decentralized settings where agents operate independently without centralized coordination. In this paper, we propose a novel variational inference framework tailored to decentralized multi-agent systems. Our framework addresses the challenges posed by non-stationarity and unaligned agent objectives, proving that the resulting policies form an ε-Nash equilibrium. Additionally, we demonstrate theoretical convergence guarantees for the proposed decentralized algorithms. Leveraging this framework, we instantiate multiple algorithms to solve for Nash equilibrium, mean-field Nash equilibrium, and correlated equilibrium, with rigorous theoretical convergence analysis.
