# A Multi-Fidelity Control Variate Approach for Policy Gradient Estimation

arXiv: https://arxiv.org/abs/2503.05696 · HTML: https://mlsanity.com/paper/2503.05696/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 56 of its 89 references that are in the map.
- First posted on arXiv 7 Mar 2025.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 30 of 56)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [Flow Network based Generative Models for Non-Iterative Diverse Candidate Generation](https://mlsanity.com/paper/2106.04399/) (2021)
- [Monte Carlo Gradient Estimation in Machine Learning](https://mlsanity.com/paper/1906.10652/) (2019)
- [Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experience](https://mlsanity.com/paper/1810.05687/) (2018)
- [Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes](https://mlsanity.com/paper/2408.03539/) (2024)
- [Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models](https://mlsanity.com/paper/1507.00814/) (2015)
- [Survey of multifidelity methods in uncertainty propagation, inference, and optimization](https://mlsanity.com/paper/1806.10761/) (2018)
- [Global Convergence of Policy Gradient Methods to (Almost) Locally Optimal Policies](https://mlsanity.com/paper/1906.08383/) (2019)
- [Backpropagation through the Void: Optimizing control variates for black-box gradient estimation](https://mlsanity.com/paper/1711.00123/) (2017)
- [Stochastic Variance-Reduced Policy Gradient](https://mlsanity.com/paper/1806.05618/) (2018)
- [Off-Dynamics Reinforcement Learning: Training for Transfer with Domain Classifiers](https://mlsanity.com/paper/2006.13916/) (2020)
- [Sim-to-Real Robot Learning from Pixels with Progressive Nets](https://mlsanity.com/paper/1610.04286/) (2016)
- [The Optimal Reward Baseline for Gradient-Based Reinforcement Learning](https://mlsanity.com/paper/1301.2315/) (2013)
- [BayesSim: adaptive domain randomization via probabilistic inference for robotics simulators](https://mlsanity.com/paper/1906.01728/) (2019)
- [A Review of the Gumbel-max Trick and its Extensions for Discrete Stochasticity in Machine Learning](https://mlsanity.com/paper/2110.01515/) (2021)
- [Q-Prop: Sample-Efficient Policy Gradient with An Off-Policy Critic](https://mlsanity.com/paper/1611.02247/) (2016)
- [Legged Robots that Keep on Learning: Fine-Tuning Locomotion Policies in the Real World](https://mlsanity.com/paper/2110.05457/) (2021)

## Built on by (most cited first, 2 of 2)

- [Multi-Fidelity Hybrid Reinforcement Learning via Information Gain Maximization](https://mlsanity.com/paper/2509.14848/) (2025)
- [Multi-Fidelity Policy Gradients Stabilize Data-Scarce Reinforcement Learning](https://mlsanity.com/paper/2610.02505/) (2026)

## Abstract (arXiv)

Many reinforcement learning (RL) algorithms are impractical for training in operational systems or computationally expensive high-fidelity simulations, as they require large amounts of data. Meanwhile, low-fidelity simulators, e.g., reduced-order models, heuristic rewards, or learned world models, can cheaply provide useful data, even if they are too coarse for zero-shot transfer. We propose multi-fidelity policy gradients (MFPGs), a sample-efficient RL framework that mixes scarce target-environment data with a control variate formed from abundant low-fidelity simulation data to construct an unbiased, variance-reduced estimator for on-policy policy gradients. We instantiate the framework with a practical, multi-fidelity variant of the classical REINFORCE algorithm. Under standard assumptions, the MFPG estimator guarantees asymptotic convergence to locally optimal policies in the target environment and achieves faster finite-sample convergence than standard REINFORCE. We evaluate MFPG on robotics benchmark tasks with limited high-fidelity data but abundant off-dynamics, low-fidelity data. When low-fidelity data are neutral or beneficial and dynamics gaps are mild-moderate, MFPG is, among the evaluated off-dynamics RL and low-fidelity-only approaches, the only method that consistently achieves statistically significant improvements over a high-fidelity-only baseline. When low-fidelity data become harmful, MFPG exhibits the strongest robustness, whereas strong off-dynamics RL methods exploit low-fidelity data aggressively and fail much more severely. An additional experiment with anti-correlated high- and low-fidelity rewards shows MFPG can remain effective even under reward misspecification. MFPG thus offers a reliable paradigm for exploiting cheap low-fidelity data (e.g., for efficient sim-to-real transfer) while managing the trade-off between policy performance and data collection cost.
