# GSplatVNM: Point-of-View Synthesis for Visual Navigation Models Using Gaussian Splatting

arXiv: https://arxiv.org/abs/2503.05152 · HTML: https://mlsanity.com/paper/2503.05152/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Mar 2025.

## Built on by (most cited first, 5 of 5)

- [AnchorSplat: Feed-Forward 3D Gaussian Splatting with 3D Geometric Priors](https://mlsanity.com/paper/2604.07053/) (2026)
- [Hierarchical Scoring with 3D Gaussian Splatting for Instance Image-Goal Navigation](https://mlsanity.com/paper/2506.07338/) (2025)
- [MG-Nav: Dual-Scale Visual Navigation via Sparse Spatial Memory](https://mlsanity.com/paper/2511.22609/) (2025)
- [SplatSearch: Instance Image Goal Navigation for Mobile Robots using 3D Gaussian Splatting and Diffusion Models](https://mlsanity.com/paper/2511.12972/) (2025)
- [PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splatting](https://mlsanity.com/paper/2605.14135/) (2026)

## Abstract (arXiv)

This paper presents a novel approach to image-goal navigation by integrating 3D Gaussian Splatting (3DGS) with Visual Navigation Models (VNMs), a method we refer to as GSplatVNM. VNMs offer a promising paradigm for image-goal navigation by guiding a robot through a sequence of point-of-view images without requiring metrical localization or environment-specific training. However, constructing a dense and traversable sequence of target viewpoints from start to goal remains a central challenge, particularly when the available image database is sparse. To address these challenges, we propose a 3DGS-based viewpoint synthesis framework for VNMs that synthesizes intermediate viewpoints to seamlessly bridge gaps in sparse data while significantly reducing storage overhead. Experimental results in a photorealistic simulator demonstrate that our approach not only enhances navigation efficiency but also exhibits robustness under varying levels of image database sparsity.
