# Data-Efficient Learning from Human Interventions for Mobile Robots

arXiv: https://arxiv.org/abs/2503.04969 · HTML: https://mlsanity.com/paper/2503.04969/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 49 of its 60 references that are in the map.
- First posted on arXiv 6 Mar 2025.

## Builds on (most cited first, 30 of 49)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [End to End Learning for Self-Driving Cars](https://mlsanity.com/paper/1604.07316/) (2016)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [SFT Memorizes, RL Generalizes: A Comparative Study of Foundation Model Post-training](https://mlsanity.com/paper/2501.17161/) (2025)
- [Scalable agent alignment via reward modeling: a research direction](https://mlsanity.com/paper/1811.07871/) (2018)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [Learning Discriminative Model Prediction for Tracking](https://mlsanity.com/paper/1904.07220/) (2019)
- [The Effects of Reward Misspecification: Mapping and Mitigating Misaligned Models](https://mlsanity.com/paper/2201.03544/) (2022)
- [MetaDrive: Composing Diverse Driving Scenarios for Generalizable Reinforcement Learning](https://mlsanity.com/paper/2109.12674/) (2021)
- [HG-DAgger: Interactive Imitation Learning with Human Experts](https://mlsanity.com/paper/1810.02890/) (2018)
- [NoMaD: Goal Masked Diffusion Policies for Navigation and Exploration](https://mlsanity.com/paper/2310.07896/) (2023)
- [GNM: A General Navigation Model to Drive Any Robot](https://mlsanity.com/paper/2210.03370/) (2022)
- [Interactive Learning from Policy-Dependent Human Feedback](https://mlsanity.com/paper/1701.06049/) (2017)
- [Imitation Is Not Enough: Robustifying Imitation with Reinforcement Learning for Challenging Driving Scenarios](https://mlsanity.com/paper/2212.11419/) (2022)
- [Deep TAMER: Interactive Agent Shaping in High-Dimensional State Spaces](https://mlsanity.com/paper/1709.10163/) (2017)
- [Human-in-the-Loop Imitation Learning using Remote Teleoperation](https://mlsanity.com/paper/2012.06733/) (2020)
- [Navigating to Objects in the Real World](https://mlsanity.com/paper/2212.00922/) (2022)
- [Trial without Error: Towards Safe Reinforcement Learning via Human Intervention](https://mlsanity.com/paper/1707.05173/) (2017)
- [EnsembleDAgger: A Bayesian Approach to Safe Imitation Learning](https://mlsanity.com/paper/1807.08364/) (2018)
- [Driving Policy Transfer via Modularity and Abstraction](https://mlsanity.com/paper/1804.09364/) (2018)
- [Shared Autonomy via Deep Reinforcement Learning](https://mlsanity.com/paper/1802.01744/) (2018)

## Built on by (most cited first, 4 of 4)

- [Robot-Gated Interactive Imitation Learning with Adaptive Intervention Mechanism](https://mlsanity.com/paper/2506.09176/) (2025)
- [Wanderland: Geometrically Grounded Simulation for Open-World Embodied AI](https://mlsanity.com/paper/2511.20620/) (2025)
- [Learning Sidewalk Autopilot from Multi-Scale Imitation with Corrective Behavior Expansion](https://mlsanity.com/paper/2603.22527/) (2026)
- [Reward-DAgger: Robot-Gated Interactive Imitation Learning with General-Purpose Progress-Based Reward Models](https://mlsanity.com/paper/2610.04054/) (2026)

## Abstract (arXiv)

Mobile robots are essential in applications such as autonomous delivery and hospitality services. Applying learning-based methods to address mobile robot tasks has gained popularity due to its robustness and generalizability. Traditional methods such as Imitation Learning (IL) and Reinforcement Learning (RL) offer adaptability but require large datasets, carefully crafted reward functions, and face sim-to-real gaps, making them challenging for efficient and safe real-world deployment. We propose an online human-in-the-loop learning method PVP4Real that combines IL and RL to address these issues. PVP4Real enables efficient real-time policy learning from online human intervention and demonstration, without reward or any pretraining, significantly improving data efficiency and training safety. We validate our method by training two different robots -- a legged quadruped, and a wheeled delivery robot -- in two mobile robot tasks, one of which even uses raw RGBD image as observation. The training finishes within 15 minutes. Our experiments show the promising future of human-in-the-loop learning in addressing the data efficiency issue in real-world robotic tasks. More information is available at: https://metadriverse.github.io/pvp4real/
