# Narrative Context Protocol: An Open-Source Storytelling Framework for Generative AI

arXiv: https://arxiv.org/abs/2503.04844 · HTML: https://mlsanity.com/paper/2503.04844/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 6 of its 28 references that are in the map.
- First posted on arXiv 5 Mar 2025.

## Builds on (most cited first, 6 of 6)

- [Leveraging Pre-trained Large Language Models to Construct and Utilize World Models for Model-based Task Planning](https://mlsanity.com/paper/2305.14909/) (2023)
- [Co-Writing Screenplays and Theatre Scripts with Language Models: An Evaluation by Industry Professionals](https://mlsanity.com/paper/2209.14958/) (2022)
- [A Survey on Large Language Model-Based Game Agents](https://mlsanity.com/paper/2404.02039/) (2024)
- [Narrative Planning: Balancing Plot and Character](https://mlsanity.com/paper/1401.3841/) (2014)
- [Player-Driven Emergence in LLM-Driven Game Narrative](https://mlsanity.com/paper/2404.17027/) (2024)
- [GPT for Games: A Scoping Review (2020-2023)](https://mlsanity.com/paper/2404.17794/) (2024)

## Built on by (most cited first, 1 of 1)

- [BaZi-Based Character Simulation Benchmark: Evaluating AI on Temporal and Persona Reasoning](https://mlsanity.com/paper/2510.23337/) (2025)

## Abstract (arXiv)

Here we introduce Narrative Context Protocol (NCP), an open-source narrative standard designed to enable narrative interoperability, AI-driven authoring tools, real-time emergent narratives, and more. By encoding a story's structure in a "Storyform," which is a structured register of its narrative features, NCP enables narrative portability across systems as well as intent-based constraints for generative storytelling systems. We demonstrate the capabilities of NCP through a year-long experiment, during which an author used NCP and a custom authoring platform to create a playable, text-based experience based on her pre-existing novella. This experience is driven by generative AI, with unconstrained natural language input. NCP functions as a set of "guardrails" that allows the generative system to accommodate player agency while also ensuring that narrative context and coherence are maintained.
