# Instrument-Splatting: Controllable Photorealistic Reconstruction of Surgical Instruments Using Gaussian Splatting

arXiv: https://arxiv.org/abs/2503.04082 · HTML: https://mlsanity.com/paper/2503.04082/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 30 references that are in the map.
- First posted on arXiv 6 Mar 2025.

## Builds on (most cited first, 22 of 22)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [ASpanFormer: Detector-Free Image Matching with Adaptive Span Transformer](https://mlsanity.com/paper/2208.14201/) (2022)
- [2017 Robotic Instrument Segmentation Challenge](https://mlsanity.com/paper/1902.06426/) (2019)
- [HUGS: Human Gaussian Splats](https://mlsanity.com/paper/2311.17910/) (2023)
- [2018 Robotic Scene Segmentation Challenge](https://mlsanity.com/paper/2001.11190/) (2020)
- [Neural Rendering for Stereo 3D Reconstruction of Deformable Tissues in Robotic Surgery](https://mlsanity.com/paper/2206.15255/) (2022)
- [ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation](https://mlsanity.com/paper/2403.08321/) (2024)
- [Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representation](https://mlsanity.com/paper/2408.14873/) (2024)
- [Neural LerPlane Representations for Fast 4D Reconstruction of Deformable Tissues](https://mlsanity.com/paper/2305.19906/) (2023)
- [Surgical Robot Transformer (SRT): Imitation Learning for Surgical Tasks](https://mlsanity.com/paper/2407.12998/) (2024)
- [Deform3DGS: Flexible Deformation for Fast Surgical Scene Reconstruction with Gaussian Splatting](https://mlsanity.com/paper/2405.17835/) (2024)
- [EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting](https://mlsanity.com/paper/2401.11535/) (2024)
- [LGS: A Light-weight 4D Gaussian Splatting for Efficient Surgical Scene Reconstruction](https://mlsanity.com/paper/2406.16073/) (2024)
- [SurgPose: a Dataset for Articulated Robotic Surgical Tool Pose Estimation and Tracking](https://mlsanity.com/paper/2502.11534/) (2025)
- [Real-time 3D Tracking of Articulated Tools for Robotic Surgery](https://mlsanity.com/paper/1605.03483/) (2016)
- [Augmenting Efficient Real-time Surgical Instrument Segmentation in Video with Point Tracking and Segment Anything](https://mlsanity.com/paper/2403.08003/) (2024)
- [SurgRIPE challenge: Benchmark of Surgical Robot Instrument Pose Estimation](https://mlsanity.com/paper/2501.02990/) (2025)
- [Realistic Surgical Image Dataset Generation Based On 3D Gaussian Splatting](https://mlsanity.com/paper/2407.14846/) (2024)
- [Tracking Everything in Robotic-Assisted Surgery](https://mlsanity.com/paper/2409.19821/) (2024)
- [Realistic Data Generation for 6D Pose Estimation of Surgical Instruments](https://mlsanity.com/paper/2406.07328/) (2024)
- [A-MFST: Adaptive Multi-Flow Sparse Tracker for Real-Time Tissue Tracking Under Occlusion](https://mlsanity.com/paper/2410.19996/) (2024)

## Built on by (most cited first, 5 of 5)

- [ToolTipNet: A Segmentation-Driven Deep Learning Baseline for Surgical Instrument Tip Detection](https://mlsanity.com/paper/2504.09700/) (2025)
- [SurgCalib: Gaussian Splatting-Based Hand-Eye Calibration for Robot-Assisted Minimally Invasive Surgery](https://mlsanity.com/paper/2603.08983/) (2026)
- [Real-time Rendering-based Surgical Instrument Tracking via Evolutionary Optimization](https://mlsanity.com/paper/2603.11404/) (2026)
- [NeeCo: Image Synthesis of Novel Instrument States Based on Dynamic and Deformable 3D Gaussian Reconstruction](https://mlsanity.com/paper/2508.07897/) (2025)
- [SurfSurg6D: Geometry Consistent Dense Correspondence for Textureless Surgical Instrument Pose Estimation](https://mlsanity.com/paper/2605.25598/) (2026)

## Abstract (arXiv)

Real2Sim is becoming increasingly important with the rapid development of surgical artificial intelligence (AI) and autonomy. In this work, we propose a novel Real2Sim methodology, Instrument-Splatting, that leverages 3D Gaussian Splatting to provide fully controllable 3D reconstruction of surgical instruments from monocular surgical videos. To maintain both high visual fidelity and manipulability, we introduce a geometry pre-training to bind Gaussian point clouds on part mesh with accurate geometric priors and define a forward kinematics to control the Gaussians as flexible as real instruments. Afterward, to handle unposed videos, we design a novel instrument pose tracking method leveraging semantics-embedded Gaussians to robustly refine per-frame instrument poses and joint states in a render-and-compare manner, which allows our instrument Gaussian to accurately learn textures and reach photorealistic rendering. We validated our method on 2 publicly released surgical videos and 4 videos collected on ex vivo tissues and green screens. Quantitative and qualitative evaluations demonstrate the effectiveness and superiority of the proposed method.
