# Decoupling the components of geometric understanding in Vision Language Models

arXiv: https://arxiv.org/abs/2503.03840 · HTML: https://mlsanity.com/paper/2503.03840/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 7 of its 15 references that are in the map.
- First posted on arXiv 5 Mar 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 7 of 7)

- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Perception Test: A Diagnostic Benchmark for Multimodal Video Models](https://mlsanity.com/paper/2305.13786/) (2023)
- [GeomVerse: A Systematic Evaluation of Large Models for Geometric Reasoning](https://mlsanity.com/paper/2312.12241/) (2023)
- [VisOnlyQA: Large Vision Language Models Still Struggle with Visual Perception of Geometric Information](https://mlsanity.com/paper/2412.00947/) (2024)
- [Visual cognition in multimodal large language models](https://mlsanity.com/paper/2311.16093/) (2023)
- [Beyond Lines and Circles: Unveiling the Geometric Reasoning Gap in Large Language Models](https://mlsanity.com/paper/2402.03877/) (2024)
- [A comparison between humans and AI at recognizing objects in unusual poses](https://mlsanity.com/paper/2402.03973/) (2024)

## Built on by (most cited first, 4 of 4)

- [OmniSpatial: Towards Comprehensive Spatial Reasoning Benchmark for Vision Language Models](https://mlsanity.com/paper/2506.03135/) (2025)
- [GRAID: Enhancing Spatial Reasoning of VLMs Through High-Fidelity Data Generation](https://mlsanity.com/paper/2510.22118/) (2025)
- [Enhancing Geometric Perception in VLMs via Translator-Guided Reinforcement Learning](https://mlsanity.com/paper/2602.22703/) (2026)
- [Robusto-1 Dataset: Comparing Humans and VLMs on real out-of-distribution Autonomous Driving VQA from Peru](https://mlsanity.com/paper/2503.07587/) (2025)

## Abstract (arXiv)

Understanding geometry relies heavily on vision. In this work, we evaluate whether state-of-the-art vision language models (VLMs) can understand simple geometric concepts. We use a paradigm from cognitive science that isolates visual understanding of simple geometry from the many other capabilities it is often conflated with such as reasoning and world knowledge. We compare model performance with human adults from the USA, as well as with prior research on human adults without formal education from an Amazonian indigenous group. We find that VLMs consistently underperform both groups of human adults, although they succeed with some concepts more than others. We also find that VLM geometric understanding is more brittle than human understanding, and is not robust when tasks require mental rotation. This work highlights interesting differences in the origin of geometric understanding in humans and machines -- e.g. from printed materials used in formal education vs. interactions with the physical world or a combination of the two -- and a small step toward understanding these differences.
