# ArticuBot: Learning Universal Articulated Object Manipulation Policy via Large Scale Simulation

arXiv: https://arxiv.org/abs/2503.03045 · HTML: https://mlsanity.com/paper/2503.03045/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 61 of its 70 references that are in the map.
- First posted on arXiv 4 Mar 2025.

## Builds on (most cited first, 30 of 61)

- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [Open X-Embodiment: Robotic Learning Datasets and RT-X Models](https://mlsanity.com/paper/2310.08864/) (2023)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robots](https://mlsanity.com/paper/2402.10329/) (2024)
- [3D Diffuser Actor: Policy Diffusion with 3D Scene Representations](https://mlsanity.com/paper/2402.10885/) (2024)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulation](https://mlsanity.com/paper/2311.01455/) (2023)
- [AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domains](https://mlsanity.com/paper/2212.08333/) (2022)
- [EfficientSAM: Leveraged Masked Image Pretraining for Efficient Segment Anything](https://mlsanity.com/paper/2312.00863/) (2023)
- [Real-World Humanoid Locomotion with Reinforcement Learning](https://mlsanity.com/paper/2303.03381/) (2023)
- [Where2Act: From Pixels to Actions for Articulated 3D Objects](https://mlsanity.com/paper/2101.02692/) (2021)
- [Extreme Parkour with Legged Robots](https://mlsanity.com/paper/2309.14341/) (2023)
- [Ditto: Building Digital Twins of Articulated Objects from Interaction](https://mlsanity.com/paper/2202.08227/) (2022)
- [Robot Parkour Learning](https://mlsanity.com/paper/2309.05665/) (2023)

## Built on by (most cited first, 11 of 11)

- [PhyScensis: Physics-Augmented LLM Agents for Complex Physical Scene Arrangement](https://mlsanity.com/paper/2602.14968/) (2026)
- [Beyond Short-Horizon: VQ-Memory for Robust Long-Horizon Manipulation in Non-Markovian Simulation Benchmarks](https://mlsanity.com/paper/2603.09513/) (2026)
- [Ambient Diffusion Policy: Imitation Learning from Suboptimal Data in Robotics](https://mlsanity.com/paper/2606.12365/) (2026)
- [CLAMP: Contrastive Learning for 3D Multi-View Action-Conditioned Robotic Manipulation Pretraining](https://mlsanity.com/paper/2602.00937/) (2026)
- [GHOST: Hierarchical Sub-Goal Policies for Generalizing Robot Manipulation](https://mlsanity.com/paper/2606.10025/) (2026)
- [GenPHRI: Agentic Generative Simulation for Physical Human-Robot Interaction](https://mlsanity.com/paper/2604.08664/) (2026)
- [GSAM: A Generalizable and Safe Robotic Framework for Articulated Object Manipulation](https://mlsanity.com/paper/2605.30740/) (2026)
- [DragMesh-2: Physically Plausible Dexterous Hand-Object Interaction with Articulated Objects](https://mlsanity.com/paper/2606.15133/) (2026)
- [AnnotateAnything: Automatic Annotation of 3D Assets for Robot Manipulation](https://mlsanity.com/paper/2606.17446/) (2026)
- [An Empirical Study on What Matters for Viewpoint-Generalizable Policies in Visual Imitation Learning](https://mlsanity.com/paper/2609.32762/) (2026)
- [EgoPhys: Estimating Peak Contact Force and Mechanical Work from Egocentric Manipulation Video](https://mlsanity.com/paper/2610.11347/) (2026)

## Abstract (arXiv)

This paper presents ArticuBot, in which a single learned policy enables a robotics system to open diverse categories of unseen articulated objects in the real world. This task has long been challenging for robotics due to the large variations in the geometry, size, and articulation types of such objects. Our system, Articubot, consists of three parts: generating a large number of demonstrations in physics-based simulation, distilling all generated demonstrations into a point cloud-based neural policy via imitation learning, and performing zero-shot sim2real transfer to real robotics systems. Utilizing sampling-based grasping and motion planning, our demonstration generalization pipeline is fast and effective, generating a total of 42.3k demonstrations over 322 training articulated objects. For policy learning, we propose a novel hierarchical policy representation, in which the high-level policy learns the sub-goal for the end-effector, and the low-level policy learns how to move the end-effector conditioned on the predicted goal. We demonstrate that this hierarchical approach achieves much better object-level generalization compared to the non-hierarchical version. We further propose a novel weighted displacement model for the high-level policy that grounds the prediction into the existing 3D structure of the scene, outperforming alternative policy representations. We show that our learned policy can zero-shot transfer to three different real robot settings: a fixed table-top Franka arm across two different labs, and an X-Arm on a mobile base, opening multiple unseen articulated objects across two labs, real lounges, and kitchens. Videos and code can be found on our project website: https://articubot.github.io/.
