# Target Return Optimizer for Multi-Game Decision Transformer

arXiv: https://arxiv.org/abs/2503.02311 · HTML: https://mlsanity.com/paper/2503.02311/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Decision transformers and sequence modeling, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 28 of its 35 references that are in the map.
- First posted on arXiv 4 Mar 2025.

## Placed in

- Offline RL and imitation learning from data / [Decision transformers and sequence modeling](https://mlsanity.com/offlinerl/decision-transformers-and-sequence-modeling/)

## Builds on (most cited first, 28 of 28)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [Training Compute-Optimal Large Language Models](https://mlsanity.com/paper/2203.15556/) (2022)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research](https://mlsanity.com/paper/1802.09464/) (2018)
- [Multi-Game Decision Transformers](https://mlsanity.com/paper/2205.15241/) (2022)
- [Online Decision Transformer](https://mlsanity.com/paper/2202.05607/) (2022)
- [Reinforcement learning based recommender systems: A survey](https://mlsanity.com/paper/2101.06286/) (2021)
- [Prompting Decision Transformer for Few-Shot Policy Generalization](https://mlsanity.com/paper/2206.13499/) (2022)
- [Generalized Decision Transformer for Offline Hindsight Information Matching](https://mlsanity.com/paper/2111.10364/) (2021)
- [Q-learning Decision Transformer: Leveraging Dynamic Programming for Conditional Sequence Modelling in Offline RL](https://mlsanity.com/paper/2209.03993/) (2022)
- [Constrained Decision Transformer for Offline Safe Reinforcement Learning](https://mlsanity.com/paper/2302.07351/) (2023)
- [Elastic Decision Transformer](https://mlsanity.com/paper/2307.02484/) (2023)
- [Generative Adversarial User Model for Reinforcement Learning Based Recommendation System](https://mlsanity.com/paper/1812.10613/) (2018)
- [Learning Generalizable Dexterous Manipulation from Human Grasp Affordance](https://mlsanity.com/paper/2204.02320/) (2022)
- [Hyper-Decision Transformer for Efficient Online Policy Adaptation](https://mlsanity.com/paper/2304.08487/) (2023)
- [Offline Pre-trained Multi-Agent Decision Transformer: One Big Sequence Model Tackles All SMAC Tasks](https://mlsanity.com/paper/2112.02845/) (2021)
- [StARformer: Transformer with State-Action-Reward Representations for Visual Reinforcement Learning](https://mlsanity.com/paper/2110.06206/) (2021)
- [Decision ConvFormer: Local Filtering in MetaFormer is Sufficient for Decision Making](https://mlsanity.com/paper/2310.03022/) (2023)
- [ACT: Empowering Decision Transformer with Dynamic Programming via Advantage Conditioning](https://mlsanity.com/paper/2309.05915/) (2023)
- [HarmoDT: Harmony Multi-Task Decision Transformer for Offline Reinforcement Learning](https://mlsanity.com/paper/2405.18080/) (2024)
- [Return-Aligned Decision Transformer](https://mlsanity.com/paper/2402.03923/) (2024)

## Abstract (arXiv)

Achieving autonomous agents with robust generalization capabilities across diverse games and tasks remains one of the ultimate goals in AI research. Recent advancements in transformer-based offline reinforcement learning, exemplified by the MultiGame Decision Transformer [Lee et al., 2022], have shown remarkable performance across various games or tasks. However, these approaches depend heavily on human expertise, presenting substantial challenges for practical deployment, particularly in scenarios with limited prior game-specific knowledge. In this paper, we propose an algorithm called Multi-Game Target Return Optimizer (MTRO) to autonomously determine game-specific target returns within the Multi-Game Decision Transformer framework using solely offline datasets. MTRO addresses the existing limitations by automating the target return configuration process, leveraging environmental reward information extracted from offline datasets. Notably, MTRO does not require additional training, enabling seamless integration into existing Multi-Game Decision Transformer architectures. Our experimental evaluations on Atari games demonstrate that MTRO enhances the performance of RL policies across a wide array of games, underscoring its potential to advance the field of autonomous agent development.
