# M3HF: Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Quality

arXiv: https://arxiv.org/abs/2503.02077 · HTML: https://mlsanity.com/paper/2503.02077/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 33 of its 58 references that are in the map.
- First posted on arXiv 3 Mar 2025.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)
- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 30 of 33)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Language to Rewards for Robotic Skill Synthesis](https://mlsanity.com/paper/2306.08647/) (2023)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [Reward Design with Language Models](https://mlsanity.com/paper/2303.00001/) (2023)
- [Google Research Football: A Novel Reinforcement Learning Environment](https://mlsanity.com/paper/1907.11180/) (2019)
- [A Review of Cooperative Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1908.03963/) (2019)
- [Motif: Intrinsic Motivation from Artificial Intelligence Feedback](https://mlsanity.com/paper/2310.00166/) (2023)
- [Multi-turn Reinforcement Learning from Preference Human Feedback](https://mlsanity.com/paper/2405.14655/) (2024)
- [Language Instructed Reinforcement Learning for Human-AI Coordination](https://mlsanity.com/paper/2304.07297/) (2023)
- [M+: Extending MemoryLLM with Scalable Long-Term Memory](https://mlsanity.com/paper/2502.00592/) (2025)
- [Ask Your Humans: Using Human Instructions to Improve Generalization in Reinforcement Learning](https://mlsanity.com/paper/2011.00517/) (2020)
- [A Review of Cooperation in Multi-agent Learning](https://mlsanity.com/paper/2312.05162/) (2023)
- [Pragmatic Instruction Following and Goal Assistance via Cooperative Language-Guided Inverse Planning](https://mlsanity.com/paper/2402.17930/) (2024)
- [Learning to Learn Faster from Human Feedback with Language Model Predictive Control](https://mlsanity.com/paper/2402.11450/) (2024)
- [How to talk so AI will learn: Instructions, descriptions, and autonomy](https://mlsanity.com/paper/2206.07870/) (2022)
- [Asynchronous Actor-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2209.10113/) (2022)
- [Multi-Agent Collaboration via Reward Attribution Decomposition](https://mlsanity.com/paper/2010.08531/) (2020)
- [Model Balancing Helps Low-data Training and Fine-tuning](https://mlsanity.com/paper/2410.12178/) (2024)

## Built on by (most cited first, 11 of 11)

- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [LLM-Based Human-Agent Collaboration and Interaction Systems: A Survey](https://mlsanity.com/paper/2505.00753/) (2025)
- [Eigenspectrum Analysis of Neural Networks without Aspect Ratio Bias](https://mlsanity.com/paper/2506.06280/) (2025)
- [MedSentry: Understanding and Mitigating Safety Risks in Medical LLM Multi-Agent Systems](https://mlsanity.com/paper/2505.20824/) (2025)
- [Adaptive Collaboration with Humans: Metacognitive Policy Optimization for Multi-Agent LLMs with Continual Learning](https://mlsanity.com/paper/2603.07972/) (2026)
- [A Principle of Targeted Intervention for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2510.17697/) (2025)
- [Learning Instruction-Following Policies through Open-Ended Instruction Relabeling with Large Language Models](https://mlsanity.com/paper/2506.20061/) (2025)
- [Co-Evolution in Agentic Systems: Toward Self-Directed Evolution Beyond Human Design](https://mlsanity.com/paper/2608.10299/) (2026)
- [A Better Spur Should Start From Each Objective](https://mlsanity.com/paper/2609.08211/) (2026)
- [CORE: Code-based Inverse Self-Training Framework with Graph Expansion for Virtual Agents](https://mlsanity.com/paper/2601.02201/) (2026)
- [LLM-ALSO: LLM-Driven Adaptive Learning-Signal Optimization for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2605.29293/) (2026)

## Abstract (arXiv)

Designing effective reward functions in multi-agent reinforcement learning (MARL) is a significant challenge, often leading to suboptimal or misaligned behaviors in complex, coordinated environments. We introduce Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Quality (M3HF), a novel framework that integrates multi-phase human feedback of mixed quality into the MARL training process. By involving humans with diverse expertise levels to provide iterative guidance, M3HF leverages both expert and non-expert feedback to continuously refine agents' policies. During training, we strategically pause agent learning for human evaluation, parse feedback using large language models to assign it appropriately and update reward functions through predefined templates and adaptive weights by using weight decay and performance-based adjustments. Our approach enables the integration of nuanced human insights across various levels of quality, enhancing the interpretability and robustness of multi-agent cooperation. Empirical results in challenging environments demonstrate that M3HF significantly outperforms state-of-the-art methods, effectively addressing the complexities of reward design in MARL and enabling broader human participation in the training process.
