# MeshPad: Interactive Sketch-Conditioned Artist-Reminiscent Mesh Generation and Editing

arXiv: https://arxiv.org/abs/2503.01425 · HTML: https://mlsanity.com/paper/2503.01425/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 52 of its 66 references that are in the map.
- First posted on arXiv 3 Mar 2025.

## Builds on (most cited first, 30 of 52)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [OPT: Open Pre-trained Transformer Language Models](https://mlsanity.com/paper/2205.01068/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Fast Inference from Transformers via Speculative Decoding](https://mlsanity.com/paper/2211.17192/) (2022)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [Accelerating Large Language Model Decoding with Speculative Sampling](https://mlsanity.com/paper/2302.01318/) (2023)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generation](https://mlsanity.com/paper/1802.05384/) (2018)
- [3D Shape Generation and Completion through Point-Voxel Diffusion](https://mlsanity.com/paper/2104.03670/) (2021)
- [PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows](https://mlsanity.com/paper/1906.12320/) (2019)
- [GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting](https://mlsanity.com/paper/2311.14521/) (2023)
- [LLMLingua: Compressing Prompts for Accelerated Inference of Large Language Models](https://mlsanity.com/paper/2310.05736/) (2023)
- [PolyGen: An Autoregressive Generative Model of 3D Meshes](https://mlsanity.com/paper/2002.10880/) (2020)
- [MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers](https://mlsanity.com/paper/2311.15475/) (2023)
- [Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis](https://mlsanity.com/paper/1612.00101/) (2016)
- [Pix3D: Dataset and Methods for Single-Image 3D Shape Modeling](https://mlsanity.com/paper/1804.04610/) (2018)
- [XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies](https://mlsanity.com/paper/2312.03806/) (2023)
- [Gradio: Hassle-Free Sharing and Testing of ML Models in the Wild](https://mlsanity.com/paper/1906.02569/) (2019)
- [AM-RADIO: Agglomerative Vision Foundation Model -- Reduce All Domains Into One](https://mlsanity.com/paper/2312.06709/) (2023)
- [Locally Attentional SDF Diffusion for Controllable 3D Shape Generation](https://mlsanity.com/paper/2305.04461/) (2023)
- [4DComplete: Non-Rigid Motion Estimation Beyond the Observable Surface](https://mlsanity.com/paper/2105.01905/) (2021)
- [MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization](https://mlsanity.com/paper/2408.02555/) (2024)
- [MeshXL: Neural Coordinate Field for Generative 3D Foundation Models](https://mlsanity.com/paper/2405.20853/) (2024)
- [TextDeformer: Geometry Manipulation using Text Guidance](https://mlsanity.com/paper/2304.13348/) (2023)
- [Meshtron: High-Fidelity, Artist-Like 3D Mesh Generation at Scale](https://mlsanity.com/paper/2412.09548/) (2024)

## Built on by (most cited first, 7 of 7)

- [neuralCAD-Edit: An Expert Benchmark for Multimodal-Instructed 3D CAD Model Editing](https://mlsanity.com/paper/2604.16170/) (2026)
- [DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images](https://mlsanity.com/paper/2602.16502/) (2026)
- [TriFlow: Generating Artist-Like 3D Mesh Topology via Nearest-Vertex Vector Fields](https://mlsanity.com/paper/2606.20131/) (2026)
- [EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning](https://mlsanity.com/paper/2607.07187/) (2026)
- [RADmesh: Remesh-Aware Mesh Deformation](https://mlsanity.com/paper/2608.17182/) (2026)
- [AgenticCADedit: A Stateful, Tool-Mediated Agentic Approach to Multimodal 3D CAD Editing](https://mlsanity.com/paper/2609.29621/) (2026)
- [AnchorGen: Anchored Optimization for Customizable Generative 3D Design](https://mlsanity.com/paper/2610.06135/) (2026)

## Abstract (arXiv)

We introduce MeshPad, a generative approach that creates 3D meshes from sketch inputs. Building on recent advances in artist-reminiscent triangle mesh generation, our approach addresses the need for interactive mesh creation. To this end, we focus on enabling consistent edits by decomposing editing into 'deletion' of regions of a mesh, followed by 'addition' of new mesh geometry. Both operations are invoked by simple user edits of a sketch image, facilitating an iterative content creation process and enabling the construction of complex 3D meshes. Our approach is based on a triangle sequence-based mesh representation, exploiting a large Transformer model for mesh triangle addition and deletion. In order to perform edits interactively, we introduce a vertex-aligned speculative prediction strategy on top of our additive mesh generator. This speculator predicts multiple output tokens corresponding to a vertex, thus significantly reducing the computational cost of inference and accelerating the editing process, making it possible to execute each editing step in only a few seconds. Comprehensive experiments demonstrate that MeshPad outperforms state-of-the-art sketch-conditioned mesh generation methods, achieving more than 22% mesh quality improvement in Chamfer distance, and being preferred by 90% of participants in perceptual evaluations.
