# VideoHandles: Editing 3D Object Compositions in Videos Using Video Generative Priors

arXiv: https://arxiv.org/abs/2503.01107 · HTML: https://mlsanity.com/paper/2503.01107/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 49 of its 59 references that are in the map.
- First posted on arXiv 3 Mar 2025.

## Builds on (most cited first, 30 of 49)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [Multi-Concept Customization of Text-to-Image Diffusion](https://mlsanity.com/paper/2212.04488/) (2022)
- [Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translation](https://mlsanity.com/paper/2211.12572/) (2022)
- [Resolution-robust Large Mask Inpainting with Fourier Convolutions](https://mlsanity.com/paper/2109.07161/) (2021)
- [MasaCtrl: Tuning-Free Mutual Self-Attention Control for Consistent Image Synthesis and Editing](https://mlsanity.com/paper/2304.08465/) (2023)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [FateZero: Fusing Attentions for Zero-shot Text-based Video Editing](https://mlsanity.com/paper/2303.09535/) (2023)
- [MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion](https://mlsanity.com/paper/2410.03825/) (2024)
- [Pix2Video: Video Editing using Image Diffusion](https://mlsanity.com/paper/2303.12688/) (2023)
- [Video-P2P: Video Editing with Cross-attention Control](https://mlsanity.com/paper/2303.04761/) (2023)
- [Diffusion Self-Guidance for Controllable Image Generation](https://mlsanity.com/paper/2306.00986/) (2023)
- [DragDiffusion: Harnessing Diffusion Models for Interactive Point-based Image Editing](https://mlsanity.com/paper/2306.14435/) (2023)
- [An Edit Friendly DDPM Noise Space: Inversion and Manipulations](https://mlsanity.com/paper/2304.06140/) (2023)
- [Stereo Magnification: Learning View Synthesis using Multiplane Images](https://mlsanity.com/paper/1805.09817/) (2018)
- [Motion-I2V: Consistent and Controllable Image-to-Video Generation with Explicit Motion Modeling](https://mlsanity.com/paper/2401.15977/) (2024)
- [DragonDiffusion: Enabling Drag-style Manipulation on Diffusion Models](https://mlsanity.com/paper/2307.02421/) (2023)

## Built on by (most cited first, 14 of 14)

- [Generative Video Motion Editing with 3D Point Tracks](https://mlsanity.com/paper/2512.02015/) (2025)
- [Shape-for-Motion: Precise and Consistent Video Editing with 3D Proxy](https://mlsanity.com/paper/2506.22432/) (2025)
- [Toward Ambulatory Vision: Learning Visually-Grounded Active View Selection](https://mlsanity.com/paper/2512.13250/) (2025)
- [3D Scene Understanding Through Local Random Access Sequence Modeling](https://mlsanity.com/paper/2504.03875/) (2025)
- [Pro-DG: Procedural Diffusion Guidance for Architectural Facade Generation](https://mlsanity.com/paper/2504.01571/) (2025)
- [EditYourself: Audio-Driven Generation and Manipulation of Talking Head Videos with Diffusion Transformers](https://mlsanity.com/paper/2601.22127/) (2026)
- [Unified 3D Scene Understanding Through Physical World Modeling](https://mlsanity.com/paper/2605.24321/) (2026)
- [TrajectoryMover: Generative Movement of Object Trajectories in Videos](https://mlsanity.com/paper/2603.29092/) (2026)
- [Token Warping Helps MLLMs Look from Nearby Viewpoints](https://mlsanity.com/paper/2604.02870/) (2026)
- [BoxCtrl: 3D-Aware Visual Prompting for Geometric Image Editing](https://mlsanity.com/paper/2606.23270/) (2026)
- [Geometry-Instructed Video Editing](https://mlsanity.com/paper/2606.24225/) (2026)
- [Perceptual 3D Simulation With Physical World Modeling](https://mlsanity.com/paper/2606.27575/) (2026)
- [ScaleVid: Geometry-Aware Video Object Scaling with Mesh-Free Inference](https://mlsanity.com/paper/2608.12232/) (2026)
- [PartiCam: Camera Controlled Video Generation with Reward Guidance](https://mlsanity.com/paper/2609.39504/) (2026)

## Abstract (arXiv)

Generative methods for image and video editing use generative models as priors to perform edits despite incomplete information, such as changing the composition of 3D objects shown in a single image. Recent methods have shown promising composition editing results in the image setting, but in the video setting, editing methods have focused on editing object's appearance and motion, or camera motion, and as a result, methods to edit object composition in videos are still missing. We propose name as a method for editing 3D object compositions in videos of static scenes with camera motion. Our approach allows editing the 3D position of a 3D object across all frames of a video in a temporally consistent manner. This is achieved by lifting intermediate features of a generative model to a 3D reconstruction that is shared between all frames, editing the reconstruction, and projecting the features on the edited reconstruction back to each frame. To the best of our knowledge, this is the first generative approach to edit object compositions in videos. Our approach is simple and training-free, while outperforming state-of-the-art image editing baselines.
