# BodyGen: Advancing Towards Efficient Embodiment Co-Design

arXiv: https://arxiv.org/abs/2503.00533 · HTML: https://mlsanity.com/paper/2503.00533/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 46 references that are in the map.
- First posted on arXiv 1 Mar 2025.

## Builds on (most cited first, 30 of 32)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Self-Attention with Relative Position Representations](https://mlsanity.com/paper/1803.02155/) (2018)
- [On Layer Normalization in the Transformer Architecture](https://mlsanity.com/paper/2002.04745/) (2020)
- [Conflict-Averse Gradient Descent for Multi-task Learning](https://mlsanity.com/paper/2110.14048/) (2021)
- [Embodied Intelligence via Learning and Evolution](https://mlsanity.com/paper/2102.02202/) (2021)
- [One Policy to Control Them All: Shared Modular Policies for Agent-Agnostic Control](https://mlsanity.com/paper/2007.04976/) (2020)
- [Plan Online, Learn Offline: Efficient Learning and Exploration via Model-Based Control](https://mlsanity.com/paper/1811.01848/) (2018)
- [MetaMorph: Learning Universal Controllers with Transformers](https://mlsanity.com/paper/2203.11931/) (2022)
- [Learning to Control Self-Assembling Morphologies: A Study of Generalization via Modularity](https://mlsanity.com/paper/1902.05546/) (2019)
- [My Body is a Cage: the Role of Morphology in Graph-Based Incompatible Control](https://mlsanity.com/paper/2010.01856/) (2020)
- [Reinforcement Learning for Improving Agent Design](https://mlsanity.com/paper/1810.03779/) (2018)
- [Encoding word order in complex embeddings](https://mlsanity.com/paper/1912.12333/) (2019)
- [Evolution Gym: A Large-Scale Benchmark for Evolving Soft Robots](https://mlsanity.com/paper/2201.09863/) (2022)
- [Transform2Act: Learning a Transform-and-Control Policy for Efficient Agent Design](https://mlsanity.com/paper/2110.03659/) (2021)
- [Neural Graph Evolution: Towards Efficient Automatic Robot Design](https://mlsanity.com/paper/1906.05370/) (2019)
- [AnyMorph: Learning Transferable Polices By Inferring Agent Morphology](https://mlsanity.com/paper/2206.12279/) (2022)
- [Universal Morphology Control via Contextual Modulation](https://mlsanity.com/paper/2302.11070/) (2023)
- [Learning Modular Robot Control Policies](https://mlsanity.com/paper/2105.10049/) (2021)
- [Multi-Objective Graph Heuristic Search for Terrestrial Robot Design](https://mlsanity.com/paper/2107.05858/) (2021)
- [Low-Rank Modular Reinforcement Learning via Muscle Synergy](https://mlsanity.com/paper/2210.15479/) (2022)
- [Symmetry-Aware Robot Design with Structured Subgroups](https://mlsanity.com/paper/2306.00036/) (2023)

## Built on by (most cited first, 9 of 9)

- [RoboMoRe: LLM-based Robot Co-design via Joint Optimization of Morphology and Reward](https://mlsanity.com/paper/2506.00276/) (2025)
- [House of Dextra: Cross-embodied Co-design for Dexterous Hands](https://mlsanity.com/paper/2512.03743/) (2025)
- [Embodied Co-Design for Rapidly Evolving Agents: Taxonomy, Frontiers, and Challenges](https://mlsanity.com/paper/2512.04770/) (2025)
- [Efficient Morphology-Control Co-Design via Stackelberg Proximal Policy Optimization](https://mlsanity.com/paper/2603.15388/) (2026)
- [Toward Humanoid Brain-Body Co-design: Joint Optimization of Control and Morphology for Fall Recovery](https://mlsanity.com/paper/2510.22336/) (2025)
- [EmboTeam: Grounding LLM Reasoning into Reactive Behavior Trees via PDDL for Embodied Multi-Robot Collaboration](https://mlsanity.com/paper/2601.11063/) (2026)
- [Shape Your Body: Value Gradients for Multi-Embodiment Robot Design](https://mlsanity.com/paper/2606.00702/) (2026)
- [BRIDGE: An Open-Source Humanoid Platform via Morphology-Control Co-Design for Physical AI](https://mlsanity.com/paper/2609.03497/) (2026)
- [Bridging Body and Brain: Gene-Driven Morphology--Control Co-Design](https://mlsanity.com/paper/2609.31329/) (2026)

## Abstract (arXiv)

Embodiment co-design aims to optimize a robot's morphology and control policy simultaneously. While prior work has demonstrated its potential for generating environment-adaptive robots, this field still faces persistent challenges in optimization efficiency due to the (i) combinatorial nature of morphological search spaces and (ii) intricate dependencies between morphology and control. We prove that the ineffective morphology representation and unbalanced reward signals between the design and control stages are key obstacles to efficiency. To advance towards efficient embodiment co-design, we propose BodyGen, which utilizes (1) topology-aware self-attention for both design and control, enabling efficient morphology representation with lightweight model sizes; (2) a temporal credit assignment mechanism that ensures balanced reward signals for optimization. With our findings, Body achieves an average 60.03% performance improvement against state-of-the-art baselines. We provide codes and more results on the website: https://genesisorigin.github.io.
