# Smoothing Grounding and Reasoning for MLLM-Powered GUI Agents with Query-Oriented Pivot Tasks

arXiv: https://arxiv.org/abs/2503.00401 · HTML: https://mlsanity.com/paper/2503.00401/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 23 of its 33 references that are in the map.
- First posted on arXiv 1 Mar 2025.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 23 of 23)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioning](https://mlsanity.com/paper/2307.08691/) (2023)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [LlamaFactory: Unified Efficient Fine-Tuning of 100+ Language Models](https://mlsanity.com/paper/2403.13372/) (2024)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [ChatDev: Communicative Agents for Software Development](https://mlsanity.com/paper/2307.07924/) (2023)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [OS-Copilot: Towards Generalist Computer Agents with Self-Improvement](https://mlsanity.com/paper/2402.07456/) (2024)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [You Only Look at Screens: Multimodal Chain-of-Action Agents](https://mlsanity.com/paper/2309.11436/) (2023)
- [Navigate through Enigmatic Labyrinth A Survey of Chain of Thought Reasoning: Advances, Frontiers and Future](https://mlsanity.com/paper/2309.15402/) (2023)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis](https://mlsanity.com/paper/2412.19723/) (2024)
- [Large Language Model-Brained GUI Agents: A Survey](https://mlsanity.com/paper/2411.18279/) (2024)
- [Android in the Zoo: Chain-of-Action-Thought for GUI Agents](https://mlsanity.com/paper/2403.02713/) (2024)
- [UFO: A UI-Focused Agent for Windows OS Interaction](https://mlsanity.com/paper/2402.07939/) (2024)
- [ScreenAI: A Vision-Language Model for UI and Infographics Understanding](https://mlsanity.com/paper/2402.04615/) (2024)
- [UIBert: Learning Generic Multimodal Representations for UI Understanding](https://mlsanity.com/paper/2107.13731/) (2021)
- [Large Language Models Empowered Personalized Web Agents](https://mlsanity.com/paper/2410.17236/) (2024)

## Built on by (most cited first, 11 of 11)

- [UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning](https://mlsanity.com/paper/2503.21620/) (2025)
- [LLM-Powered GUI Agents in Phone Automation: Surveying Progress and Prospects](https://mlsanity.com/paper/2504.19838/) (2025)
- [Hidden Ghost Hand: Unveiling Backdoor Vulnerabilities in MLLM-Powered Mobile GUI Agents](https://mlsanity.com/paper/2505.14418/) (2025)
- [Evolving in Tasks: Empowering the Multi-modality Large Language Model as the Computer Use Agent](https://mlsanity.com/paper/2508.04037/) (2025)
- [GEM: Gaussian Embedding Modeling for Out-of-Distribution Detection in GUI Agents](https://mlsanity.com/paper/2505.12842/) (2025)
- [See, Think, Act: Teaching Multimodal Agents to Effectively Interact with GUI by Identifying Toggles](https://mlsanity.com/paper/2509.13615/) (2025)
- [Agent-ScanKit: Unraveling Memory and Reasoning of Multimodal Agents via Sensitivity Perturbations](https://mlsanity.com/paper/2510.00496/) (2025)
- [UIPress: Bringing Optical Token Compression to UI-to-Code Generation](https://mlsanity.com/paper/2604.09442/) (2026)
- [Software Engineering for and with GUI Agent](https://mlsanity.com/paper/2608.09278/) (2026)
- [Mobile-Aptus: Confidence-Driven Proactive and Robust Interaction in MLLM-based Mobile-Using Agents](https://mlsanity.com/paper/2605.28629/) (2026)
- [Perceive Before Reasoning: A Pre-Reasoning Perception Framework for Efficient and Reliable Proactive Mobile Agents](https://mlsanity.com/paper/2606.03236/) (2026)

## Abstract (arXiv)

Perception-enhanced pre-training, particularly through grounding techniques, is widely adopted to enhance the performance of graphical user interface (GUI) agents. However, in resource-constrained scenarios, the format discrepancy between coordinate-oriented grounding and action-oriented reasoning limits the effectiveness of grounding for reasoning tasks. To address this challenge, we propose a query-oriented pivot approach called query inference, which serves as a bridge between GUI grounding and reasoning. By inferring potential user queries from a screenshot and its associated element coordinates, query inference improves the understanding of coordinates while aligning more closely with reasoning tasks. Experimental results show that query inference outperforms previous grounding techniques under the same training data scale. Notably, query inference achieves comparable or even better performance to large-scale grounding-enhanced OS-Atlas with less than 0.1% of training data. Furthermore, we explore the impact of reasoning formats and demonstrate that integrating additional semantic information into the input further boosts reasoning performance. The code is publicly available at https://github.com/ZrW00/GUIPivot.
