# Towards Understanding the Benefit of Multitask Representation Learning in Decision Process

arXiv: https://arxiv.org/abs/2503.00345 · HTML: https://mlsanity.com/paper/2503.00345/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 44 of its 62 references that are in the map.
- First posted on arXiv 1 Mar 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 44)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Gradient Surgery for Multi-Task Learning](https://mlsanity.com/paper/2001.06782/) (2020)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Gradient Descent Finds Global Minima of Deep Neural Networks](https://mlsanity.com/paper/1811.03804/) (2018)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Policy Distillation](https://mlsanity.com/paper/1511.06295/) (2015)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Transfer Learning in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2009.07888/) (2020)
- [Distral: Robust Multitask Reinforcement Learning](https://mlsanity.com/paper/1707.04175/) (2017)
- [FLAMBE: Structural Complexity and Representation Learning of Low Rank MDPs](https://mlsanity.com/paper/2006.10814/) (2020)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [Few-Shot Learning via Learning the Representation, Provably](https://mlsanity.com/paper/2002.09434/) (2020)
- [Taming the Monster: A Fast and Simple Algorithm for Contextual Bandits](https://mlsanity.com/paper/1402.0555/) (2014)
- [The Benefit of Multitask Representation Learning](https://mlsanity.com/paper/1505.06279/) (2015)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Actor-Mimic: Deep Multitask and Transfer Reinforcement Learning](https://mlsanity.com/paper/1511.06342/) (2015)
- [Multi-Task Reinforcement Learning with Context-based Representations](https://mlsanity.com/paper/2102.06177/) (2021)
- [Provably efficient RL with Rich Observations via Latent State Decoding](https://mlsanity.com/paper/1901.09018/) (2019)
- [Provable Meta-Learning of Linear Representations](https://mlsanity.com/paper/2002.11684/) (2020)
- [Multi-task Deep Reinforcement Learning with PopArt](https://mlsanity.com/paper/1809.04474/) (2018)
- [Q-Transformer: Scalable Offline Reinforcement Learning via Autoregressive Q-Functions](https://mlsanity.com/paper/2309.10150/) (2023)
- [Representation Learning for Online and Offline RL in Low-rank MDPs](https://mlsanity.com/paper/2110.04652/) (2021)
- [Model-free Representation Learning and Exploration in Low-rank MDPs](https://mlsanity.com/paper/2102.07035/) (2021)
- [Instance-Dependent Complexity of Contextual Bandits and Reinforcement Learning: A Disagreement-Based Perspective](https://mlsanity.com/paper/2010.03104/) (2020)
- [Impact of Representation Learning in Linear Bandits](https://mlsanity.com/paper/2010.06531/) (2020)
- [Near-optimal Representation Learning for Linear Bandits and Linear RL](https://mlsanity.com/paper/2102.04132/) (2021)
- [Sharing Knowledge in Multi-Task Deep Reinforcement Learning](https://mlsanity.com/paper/2401.09561/) (2024)

## Built on by (most cited first, 1 of 1)

- [Provable Zero-Shot Generalization in Offline Reinforcement Learning](https://mlsanity.com/paper/2503.07988/) (2025)

## Abstract (arXiv)

Multitask Representation Learning (MRL) has emerged as a prevalent technique to improve sample efficiency in Reinforcement Learning (RL). Empirical studies have found that training agents on multiple tasks simultaneously within online and transfer learning environments can greatly improve efficiency. Despite its popularity, a comprehensive theoretical framework that elucidates its operational efficacy remains incomplete. Prior analyses have predominantly assumed that agents either possess a pre-known representation function or utilize functions from a linear class, where both are impractical. The complexity of real-world applications typically requires the use of sophisticated, non-linear functions such as neural networks as representation function, which are not pre-existing but must be learned. Our work tries to fill the gap by extending the analysis to textitunknown non-linear representations, giving a comprehensive analysis for its mechanism in online and transfer learning setting. We consider the setting that an agent simultaneously playing M contextual bandits (or MDPs), developing a shared representation function φ from a non-linear function class Phi using our novel Generalized Functional Upper Confidence Bound algorithm (GFUCB). We formally prove that this approach yields a regret upper bound that outperforms the lower bound associated with learning M separate tasks, marking the first demonstration of MRL's efficacy in a general function class. This framework also explains the contribution of representations to transfer learning when faced with new, yet related tasks, and identifies key conditions for successful transfer. Empirical experiments further corroborate our theoretical findings.
