# I see what you mean: Co-Speech Gestures for Reference Resolution in Multimodal Dialogue

arXiv: https://arxiv.org/abs/2503.00071 · HTML: https://mlsanity.com/paper/2503.00071/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 61 references that are in the map.
- First posted on arXiv 27 Feb 2025.

## Builds on (most cited first, 23 of 23)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Flickr30k Entities: Collecting Region-to-Phrase Correspondences for Richer Image-to-Sentence Models](https://mlsanity.com/paper/1505.04870/) (2015)
- [Using Self-Supervised Learning Can Improve Model Robustness and Uncertainty](https://mlsanity.com/paper/1906.12340/) (2019)
- [Unsupervised Cross-lingual Representation Learning for Speech Recognition](https://mlsanity.com/paper/2006.13979/) (2020)
- [WhisperX: Time-Accurate Speech Transcription of Long-Form Audio](https://mlsanity.com/paper/2303.00747/) (2023)
- [MotionBERT: A Unified Perspective on Learning Human Motion Representations](https://mlsanity.com/paper/2210.06551/) (2022)
- [Emotion Recognition from Speech Using Wav2vec 2.0 Embeddings](https://mlsanity.com/paper/2104.03502/) (2021)
- [BERTje: A Dutch BERT Model](https://mlsanity.com/paper/1912.09582/) (2019)
- [SUPERB-SG: Enhanced Speech processing Universal PERformance Benchmark for Semantic and Generative Capabilities](https://mlsanity.com/paper/2203.06849/) (2022)
- [Skeleton-Contrastive 3D Action Representation Learning](https://mlsanity.com/paper/2108.03656/) (2021)
- [mm-Pose: Real-Time Human Skeletal Posture Estimation using mmWave Radars and CNNs](https://mlsanity.com/paper/1911.09592/) (2019)
- [The PhotoBook Dataset: Building Common Ground through Visually-Grounded Dialogue](https://mlsanity.com/paper/1906.01530/) (2019)
- [Situated and Interactive Multimodal Conversations](https://mlsanity.com/paper/2006.01460/) (2020)
- [YouRefIt: Embodied Reference Understanding with Language and Gesture](https://mlsanity.com/paper/2109.03413/) (2021)
- [Continual adaptation for efficient machine communication](https://mlsanity.com/paper/1911.09896/) (2019)
- [Refer, Reuse, Reduce: Generating Subsequent References in Visual and Conversational Contexts](https://mlsanity.com/paper/2011.04554/) (2020)
- [Speech Self-Supervised Representations Benchmarking: a Case for Larger Probing Heads](https://mlsanity.com/paper/2308.14456/) (2023)
- [CoLLIE: Continual Learning of Language Grounding from Language-Image Embeddings](https://mlsanity.com/paper/2111.07993/) (2021)
- [Learning Co-Speech Gesture Representations in Dialogue through Contrastive Learning: An Intrinsic Evaluation](https://mlsanity.com/paper/2409.10535/) (2024)
- [Analysing Cross-Speaker Convergence in Face-to-Face Dialogue through the Lens of Automatically Detected Shared Linguistic Constructions](https://mlsanity.com/paper/2405.08546/) (2024)

## Built on by (most cited first, 2 of 2)

- [SemGes: Semantics-aware Co-Speech Gesture Generation using Semantic Coherence and Relevance Learning](https://mlsanity.com/paper/2507.19359/) (2025)
- [Recognizing Co-Speech Gestures in-the-Wild](https://mlsanity.com/paper/2605.31589/) (2026)

## Abstract (arXiv)

In face-to-face interaction, we use multiple modalities, including speech and gestures, to communicate information and resolve references to objects. However, how representational co-speech gestures refer to objects remains understudied from a computational perspective. In this work, we address this gap by introducing a multimodal reference resolution task centred on representational gestures, while simultaneously tackling the challenge of learning robust gesture embeddings. We propose a self-supervised pre-training approach to gesture representation learning that grounds body movements in spoken language. Our experiments show that the learned embeddings align with expert annotations and have significant predictive power. Moreover, reference resolution accuracy further improves when (1) using multimodal gesture representations, even when speech is unavailable at inference time, and (2) leveraging dialogue history. Overall, our findings highlight the complementary roles of gesture and speech in reference resolution, offering a step towards more naturalistic models of human-machine interaction.
