# PCE-GAN: A Generative Adversarial Network for Point Cloud Attribute Quality Enhancement based on Optimal Transport

arXiv: https://arxiv.org/abs/2503.00047 · HTML: https://mlsanity.com/paper/2503.00047/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 69 references that are in the map.
- First posted on arXiv 26 Feb 2025.

## Builds on (most cited first, 20 of 20)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [The Perception-Distortion Tradeoff](https://mlsanity.com/paper/1711.06077/) (2017)
- [Graph Signal Processing: Overview, Challenges and Applications](https://mlsanity.com/paper/1712.00468/) (2017)
- [PU-GAN: a Point Cloud Upsampling Adversarial Network](https://mlsanity.com/paper/1907.10844/) (2019)
- [Sparse Tensor-based Multiscale Representation for Point Cloud Geometry Compression](https://mlsanity.com/paper/2111.10633/) (2021)
- [Perceptual Quality Assessment of Colored 3D Point Clouds](https://mlsanity.com/paper/2111.05474/) (2021)
- [Optimal Transport for Unsupervised Denoising Learning](https://mlsanity.com/paper/2108.02574/) (2021)
- [Inter-Frame Compression for Dynamic Point Cloud Geometry Coding](https://mlsanity.com/paper/2207.12554/) (2022)
- [BASICS: Broad quality Assessment of Static point clouds In Compression Scenarios](https://mlsanity.com/paper/2302.04796/) (2023)
- [Attribute Artifacts Removal for Geometry-based Point Cloud Compression](https://mlsanity.com/paper/2112.00560/) (2021)
- [SPAC: Sampling-based Progressive Attribute Compression for Dense Point Clouds](https://mlsanity.com/paper/2409.10293/) (2024)
- [GQE-Net: A Graph-based Quality Enhancement Network for Point Cloud Color Attribute](https://mlsanity.com/paper/2303.13764/) (2023)
- [Geometric Prior Based Deep Human Point Cloud Geometry Compression](https://mlsanity.com/paper/2305.01309/) (2023)
- [CARNet:Compression Artifact Reduction for Point Cloud Attribute](https://mlsanity.com/paper/2209.08276/) (2022)
- [Fast graph-based denoising for point cloud color information](https://mlsanity.com/paper/2401.09721/) (2024)
- [CS-Net:Contribution-based Sampling Network for Point Cloud Simplification](https://mlsanity.com/paper/2501.10789/) (2025)

## Built on by (most cited first, 4 of 4)

- [Deep Unrolling of Sparsity-Induced RDO for 3D Point Cloud Attribute Coding](https://mlsanity.com/paper/2509.08685/) (2025)
- [UGAE: Unified Geometry and Attribute Enhancement for G-PCC Compressed Point Clouds](https://mlsanity.com/paper/2510.23009/) (2025)
- [Rate-distortion Optimized Point Cloud Preprocessing for Geometry-based Point Cloud Compression](https://mlsanity.com/paper/2508.01633/) (2025)
- [DUGAE: Unified Geometry and Attribute Enhancement via Spatiotemporal Correlations for G-PCC Compressed Dynamic Point Clouds](https://mlsanity.com/paper/2603.26183/) (2026)

## Abstract (arXiv)

Point cloud compression significantly reduces data volume but sacrifices reconstruction quality, highlighting the need for advanced quality enhancement techniques. Most existing approaches focus primarily on point-to-point fidelity, often neglecting the importance of perceptual quality as interpreted by the human visual system. To address this issue, we propose a generative adversarial network for point cloud quality enhancement (PCE-GAN), grounded in optimal transport theory, with the goal of simultaneously optimizing both data fidelity and perceptual quality. The generator consists of a local feature extraction (LFE) unit, a global spatial correlation (GSC) unit and a feature squeeze unit. The LFE unit uses dynamic graph construction and a graph attention mechanism to efficiently extract local features, placing greater emphasis on points with severe distortion. The GSC unit uses the geometry information of neighboring patches to construct an extended local neighborhood and introduces a transformer-style structure to capture long-range global correlations. The discriminator computes the deviation between the probability distributions of the enhanced point cloud and the original point cloud, guiding the generator to achieve high quality reconstruction. Experimental results show that the proposed method achieves state-of-the-art performance. Specifically, when applying PCE-GAN to the latest geometry-based point cloud compression (G-PCC) test model, it achieves an average BD-rate of -19.2% compared with the PredLift coding configuration and -18.3% compared with the RAHT coding configuration. Subjective comparisons show a significant improvement in texture clarity and color transitions, revealing finer details and more natural color gradients.
