# Reward Dimension Reduction for Scalable Multi-Objective Reinforcement Learning

arXiv: https://arxiv.org/abs/2502.20957 · HTML: https://mlsanity.com/paper/2502.20957/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 16 of its 39 references that are in the map.
- First posted on arXiv 28 Feb 2025.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 16 of 16)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [UMAP: Uniform Manifold Approximation and Projection for Dimension Reduction](https://mlsanity.com/paper/1802.03426/) (2018)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [A Practical Guide to Multi-Objective Reinforcement Learning and Planning](https://mlsanity.com/paper/2103.09568/) (2021)
- [A Survey of Multi-Objective Sequential Decision-Making](https://mlsanity.com/paper/1402.0590/) (2014)
- [A Generalized Algorithm for Multi-Objective Reinforcement Learning and Policy Adaptation](https://mlsanity.com/paper/1908.08342/) (2019)
- [Dynamic Weights in Multi-Objective Deep Reinforcement Learning](https://mlsanity.com/paper/1809.07803/) (2018)
- [Dropout Training as Adaptive Regularization](https://mlsanity.com/paper/1307.1493/) (2013)
- [Quantifying Differences in Reward Functions](https://mlsanity.com/paper/2006.13900/) (2020)
- [Learning Fair Policies in Multiobjective (Deep) Reinforcement Learning with Average and Discounted Rewards](https://mlsanity.com/paper/2008.07773/) (2020)
- [PD-MORL: Preference-Driven Multi-Objective Reinforcement Learning Algorithm](https://mlsanity.com/paper/2208.07914/) (2022)
- [Ordered Preference Elicitation Strategies for Supporting Multi-Objective Decision Making](https://mlsanity.com/paper/1802.07606/) (2018)
- [The Max-Min Formulation of Multi-Objective Reinforcement Learning: From Theory to a Model-Free Algorithm](https://mlsanity.com/paper/2406.07826/) (2024)
- [Online Principal Component Analysis in High Dimension: Which Algorithm to Choose?](https://mlsanity.com/paper/1511.03688/) (2015)
- [Q-Pensieve: Boosting Sample Efficiency of Multi-Objective RL Through Memory Sharing of Q-Snapshots](https://mlsanity.com/paper/2212.03117/) (2022)
- [Learning Control Policies for Variable Objectives from Offline Data](https://mlsanity.com/paper/2308.06127/) (2023)

## Built on by (most cited first, 1 of 1)

- [Constrained Multi-Objective Reinforcement Learning with Max-Min Criterion](https://mlsanity.com/paper/2605.31388/) (2026)

## Abstract (arXiv)

In this paper, we introduce a simple yet effective reward dimension reduction method to tackle the scalability challenges of multi-objective reinforcement learning algorithms. While most existing approaches focus on optimizing two to four objectives, their abilities to scale to environments with more objectives remain uncertain. Our method uses a dimension reduction approach to enhance learning efficiency and policy performance in multi-objective settings. While most traditional dimension reduction methods are designed for static datasets, our approach is tailored for online learning and preserves Pareto-optimality after transformation. We propose a new training and evaluation framework for reward dimension reduction in multi-objective reinforcement learning and demonstrate the superiority of our method in environments including one with sixteen objectives, significantly outperforming existing online dimension reduction methods.
