# RIZE: Adaptive Regularization for Imitation Learning

arXiv: https://arxiv.org/abs/2502.20089 · HTML: https://mlsanity.com/paper/2502.20089/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 32 of its 50 references that are in the map.
- First posted on arXiv 27 Feb 2025.

## Placed in

- Offline RL and imitation learning from data / [Inverse reinforcement learning](https://mlsanity.com/offlinerl/inverse-reinforcement-learning/)

## Builds on (most cited first, 30 of 32)

- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [Distributional Reinforcement Learning with Quantile Regression](https://mlsanity.com/paper/1710.10044/) (2017)
- [An Algorithmic Perspective on Imitation Learning](https://mlsanity.com/paper/1811.06711/) (2018)
- [Implicit Quantile Networks for Distributional Reinforcement Learning](https://mlsanity.com/paper/1806.06923/) (2018)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [Learning Agile Robotic Locomotion Skills by Imitating Animals](https://mlsanity.com/paper/2004.00784/) (2020)
- [Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning](https://mlsanity.com/paper/1809.02925/) (2018)
- [IQ-Learn: Inverse soft-Q Learning for Imitation](https://mlsanity.com/paper/2106.12142/) (2021)
- [A Divergence Minimization Perspective on Imitation Learning Methods](https://mlsanity.com/paper/1911.02256/) (2019)
- [Imitation Learning via Off-Policy Distribution Matching](https://mlsanity.com/paper/1912.05032/) (2019)
- [Stop Regressing: Training Value Functions via Classification for Scalable Deep RL](https://mlsanity.com/paper/2403.03950/) (2024)
- [Reward (Mis)design for Autonomous Driving](https://mlsanity.com/paper/2104.13906/) (2021)
- [Autotelic Agents with Intrinsically Motivated Goal-Conditioned Reinforcement Learning: a Short Survey](https://mlsanity.com/paper/2012.09830/) (2020)
- [Inverse Preference Learning: Preference-based RL without a Reward Function](https://mlsanity.com/paper/2305.15363/) (2023)
- [LS-IQ: Implicit Reward Regularization for Inverse Reinforcement Learning](https://mlsanity.com/paper/2303.00599/) (2023)
- [Proximal Point Imitation Learning](https://mlsanity.com/paper/2209.10968/) (2022)
- [Coherent Soft Imitation Learning](https://mlsanity.com/paper/2305.16498/) (2023)
- [Diffusing States and Matching Scores: A New Framework for Imitation Learning](https://mlsanity.com/paper/2410.13855/) (2024)
- [Non-Adversarial Inverse Reinforcement Learning via Successor Feature Matching](https://mlsanity.com/paper/2411.07007/) (2024)

## Abstract (arXiv)

We propose a novel Inverse Reinforcement Learning (IRL) method that mitigates the rigidity of fixed reward structures and the limited flexibility of implicit reward regularization. Building on the Maximum Entropy IRL framework, our approach incorporates a squared temporal-difference (TD) regularizer with adaptive targets that evolve dynamically during training, thereby imposing adaptive bounds on recovered rewards and promoting robust decision-making. To capture richer return information, we integrate distributional RL into the learning process. Empirically, our method achieves expert-level performance on complex MuJoCo and Adroit environments, surpassing baseline methods on the Humanoid-v2 task with limited expert demonstrations. Extensive experiments and ablation studies further validate the effectiveness of the approach and provide insights into reward dynamics in imitation learning. Our source code is available at https://github.com/adibka/RIZE.
