# Recurrent Auto-Encoders for Enhanced Deep Reinforcement Learning in Wilderness Search and Rescue Planning

arXiv: https://arxiv.org/abs/2502.19356 · HTML: https://mlsanity.com/paper/2502.19356/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 17 of its 41 references that are in the map.
- First posted on arXiv 26 Feb 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 17 of 17)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [Temporal Convolutional Networks: A Unified Approach to Action Segmentation](https://mlsanity.com/paper/1608.08242/) (2016)
- [Reinforcement Learning with Perturbed Rewards](https://mlsanity.com/paper/1810.01032/) (2018)
- [Sequence-to-Sequence Prediction of Vehicle Trajectory via LSTM Encoder-Decoder Architecture](https://mlsanity.com/paper/1802.06338/) (2018)
- [Traj-MAE: Masked Autoencoders for Trajectory Prediction](https://mlsanity.com/paper/2303.06697/) (2023)
- [Decoupling feature extraction from policy learning: assessing benefits of state representation learning in goal based robotics](https://mlsanity.com/paper/1901.08651/) (2019)
- [Generalization, Mayhems and Limits in Recurrent Proximal Policy Optimization](https://mlsanity.com/paper/2205.11104/) (2022)
- [Deep Reinforcement Learning for Time-Critical Wilderness Search And Rescue Using Drones](https://mlsanity.com/paper/2405.12800/) (2024)
- [Enhancing Reinforcement Learning in Sensor Fusion: A Comparative Analysis of Cubature and Sampling-based Integration Methods for Rover Search Planning](https://mlsanity.com/paper/2405.08691/) (2024)
- [Optimizing Deep Reinforcement Learning for Adaptive Robotic Arm Control](https://mlsanity.com/paper/2407.02503/) (2024)
- [Deep Reinforcement Learning for Adaptive Exploration of Unknown Environments](https://mlsanity.com/paper/2105.01606/) (2021)

## Abstract (arXiv)

Wilderness search and rescue operations are often carried out over vast landscapes. The search efforts, however, must be undertaken in minimum time to maximize the chance of survival of the victim. Whilst the advent of cheap multicopters in recent years has changed the way search operations are handled, it has not solved the challenges of the massive areas at hand. The problem therefore is not one of complete coverage, but one of maximizing the information gathered in the limited time available. In this work we propose that a combination of a recurrent autoencoder and deep reinforcement learning is a more efficient solution to the search problem than previous pure deep reinforcement learning or optimisation approaches. The autoencoder training paradigm efficiently maximizes the information throughput of the encoder into its latent space representation which deep reinforcement learning is primed to leverage. Without the overhead of independently solving the problem that the recurrent autoencoder is designed for, it is more efficient in learning the control task. We further implement three additional architectures for a comprehensive comparison of the main proposed architecture. Similarly, we apply both soft actor-critic and proximal policy optimisation to provide an insight into the performance of both in a highly non-linear and complex application with a large observation Results show that the proposed architecture is vastly superior to the benchmarks, with soft actor-critic achieving the best performance. This model further outperformed work from the literature whilst having below a fifth of the total learnable parameters and training in a quarter of the time.
