# Language-Driven Opinion Dynamics in Agent-Based Simulations with LLMs

arXiv: https://arxiv.org/abs/2502.19098 · HTML: https://mlsanity.com/paper/2502.19098/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 26 Feb 2025.

## Built on by (most cited first, 13 of 13)

- [Emergent Coordinated Behaviors in Networked LLM Agents: Modeling the Strategic Dynamics of Information Operations](https://mlsanity.com/paper/2510.25003/) (2025)
- [Attractor States Emerge in Multi-Turn LLM Conversations](https://mlsanity.com/paper/2606.30571/) (2026)
- [Towards Simulating Social Influence Dynamics with LLM-based Multi-agents](https://mlsanity.com/paper/2507.22467/) (2025)
- [Simulating and Experimenting with Social Media Mobilization Using LLM Agents](https://mlsanity.com/paper/2510.26494/) (2025)
- [Disentangling Interaction and Bias Effects in Opinion Dynamics of Large Language Models](https://mlsanity.com/paper/2509.06858/) (2025)
- [CONSCIENTIA: Can LLM Agents Learn to Strategize? Emergent Deception and Trust in a Multi-Agent NYC Simulation](https://mlsanity.com/paper/2604.09746/) (2026)
- [LLMs are Introvert](https://mlsanity.com/paper/2507.05638/) (2025)
- [AI-Mediated Communication Can Steer Collective Opinion](https://mlsanity.com/paper/2605.16245/) (2026)
- [Step-Level Preference Learning for Generative Agents in Social Simulations](https://mlsanity.com/paper/2607.14485/) (2026)
- [One Axis, No Brake: Self-Knowledge Limits the Filtering of Harmful Peer Conformity in LLMs](https://mlsanity.com/paper/2609.18998/) (2026)
- [From Heard to Lived Opinions: Simulating Opinion Dynamics with Grounded LLM Agents in Economic Environments](https://mlsanity.com/paper/2603.26701/) (2026)
- [Belief Cascades Drive Persuasion in LLM Agent Networks](https://mlsanity.com/paper/2608.25152/) (2026)
- [One Model Is Not a Crowd: Multi-LLM and Aspect-Conditioned Diverse Comment Generation](https://mlsanity.com/paper/2609.33666/) (2026)

## Abstract (arXiv)

Understanding how opinions evolve is crucial for addressing issues such as polarization, radicalization, and consensus in social systems. While much research has focused on identifying factors influencing opinion change, the role of language and argumentative fallacies remains underexplored. This paper aims to fill this gap by investigating how language - along with social dynamics - influences opinion evolution through LODAS, a Language-Driven Opinion Dynamics Model for Agent-Based Simulations. The model simulates debates around the "Ship of Theseus" paradox, in which agents with discrete opinions interact with each other and evolve their opinions by accepting, rejecting, or ignoring the arguments presented. We study three different scenarios: balanced, polarized, and unbalanced opinion distributions. Agreeableness and sycophancy emerge as two main characteristics of LLM agents, and consensus around the presented statement emerges almost in any setting. Moreover, such AI agents are often producers of fallacious arguments in the attempt of persuading their peers and - for their complacency - they are also highly influenced by arguments built on logical fallacies. These results highlight the potential of this framework not only for simulating social dynamics but also for exploring from another perspective biases and shortcomings of LLMs, which may impact their interactions with humans.
