# GCDance: Genre-Controlled Music-Driven 3D Full Body Dance Generation

arXiv: https://arxiv.org/abs/2502.18309 · HTML: https://mlsanity.com/paper/2502.18309/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 64 references that are in the map.
- First posted on arXiv 25 Feb 2025.

## Builds on (most cited first, 30 of 46)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Learning to Prompt for Vision-Language Models](https://mlsanity.com/paper/2109.01134/) (2021)
- [DiffWave: A Versatile Diffusion Model for Audio Synthesis](https://mlsanity.com/paper/2009.09761/) (2020)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [Diffusion Models in Vision: A Survey](https://mlsanity.com/paper/2209.04747/) (2022)
- [Blended Diffusion for Text-driven Editing of Natural Images](https://mlsanity.com/paper/2111.14818/) (2021)
- [Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentation](https://mlsanity.com/paper/2211.06687/) (2022)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [Jukebox: A Generative Model for Music](https://mlsanity.com/paper/2005.00341/) (2020)
- [End-to-End Multi-Task Learning with Attention](https://mlsanity.com/paper/1803.10704/) (2018)
- [Improving Diffusion Models for Inverse Problems using Manifold Constraints](https://mlsanity.com/paper/2206.00941/) (2022)
- [AI Choreographer: Music Conditioned 3D Dance Generation with AIST++](https://mlsanity.com/paper/2101.08779/) (2021)
- [Which Tasks Should Be Learned Together in Multi-task Learning?](https://mlsanity.com/paper/1905.07553/) (2019)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [EDGE: Editable Dance Generation From Music](https://mlsanity.com/paper/2211.10658/) (2022)
- [Guided Motion Diffusion for Controllable Human Motion Synthesis](https://mlsanity.com/paper/2305.12577/) (2023)
- [Multi-Task Learning as a Bargaining Game](https://mlsanity.com/paper/2202.01017/) (2022)
- [DiffusionBERT: Improving Generative Masked Language Models with Diffusion Models](https://mlsanity.com/paper/2211.15029/) (2022)
- [Wav2CLIP: Learning Robust Audio Representations From CLIP](https://mlsanity.com/paper/2110.11499/) (2021)
- [Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memory](https://mlsanity.com/paper/2203.13055/) (2022)
- [Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models](https://mlsanity.com/paper/2211.09707/) (2022)

## Built on by (most cited first, 1 of 1)

- [PianoFlow: Music-Aware Streaming Piano Motion Generation with Bimanual Coordination](https://mlsanity.com/paper/2604.12856/) (2026)

## Abstract (arXiv)

Music-driven dance generation is a challenging task as it requires strict adherence to genre-specific choreography while ensuring physically realistic and precisely synchronized dance sequences with the music's beats and rhythm. Although significant progress has been made in music-conditioned dance generation, most existing methods struggle to convey specific stylistic attributes in generated dance. To bridge this gap, we propose a diffusion-based framework for genre-specific 3D full-body dance generation, conditioned on both music and descriptive text. To effectively incorporate genre information, we develop a text-based control mechanism that maps input prompts, either explicit genre labels or free-form descriptive text, into genre-specific control signals, enabling precise and controllable text-guided generation of genre-consistent dance motions. Furthermore, to enhance the alignment between music and textual conditions, we leverage the features of a music foundation model, facilitating coherent and semantically aligned dance synthesis. Last, to balance the objectives of extracting text-genre information and maintaining high-quality generation results, we propose a novel multi-task optimization strategy. This effectively balances competing factors such as physical realism, spatial accuracy, and text classification, significantly improving the overall quality of the generated sequences. Extensive experimental results obtained on the FineDance and AIST++ datasets demonstrate the superiority of GCDance over the existing state-of-the-art approaches.
