# V-HOP: Visuo-Haptic 6D Object Pose Tracking

arXiv: https://arxiv.org/abs/2502.17434 · HTML: https://mlsanity.com/paper/2502.17434/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 52 of its 80 references that are in the map.
- First posted on arXiv 24 Feb 2025.

## Builds on (most cited first, 30 of 52)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenes](https://mlsanity.com/paper/1711.00199/) (2017)
- [Normalized Object Coordinate Space for Category-Level 6D Object Pose and Size Estimation](https://mlsanity.com/paper/1901.02970/) (2019)
- [FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects](https://mlsanity.com/paper/2312.08344/) (2023)
- [DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusion](https://mlsanity.com/paper/1901.04780/) (2019)
- [DeepIM: Deep Iterative Matching for 6D Pose Estimation](https://mlsanity.com/paper/1804.00175/) (2018)
- [Deep Object Pose Estimation for Semantic Robotic Grasping of Household Objects](https://mlsanity.com/paper/1809.10790/) (2018)
- [Pix2Pose: Pixel-Wise Coordinate Regression of Objects for 6D Pose Estimation](https://mlsanity.com/paper/1908.07433/) (2019)
- [MegaPose: 6D Pose Estimation of Novel Objects via Render & Compare](https://mlsanity.com/paper/2212.06870/) (2022)
- [DIGIT: A Novel Design for a Low-Cost Compact High-Resolution Tactile Sensor with Application to In-Hand Manipulation](https://mlsanity.com/paper/2005.14679/) (2020)
- [BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects](https://mlsanity.com/paper/2303.14158/) (2023)
- [CPF: Learning a Contact Potential Field to Model the Hand-Object Interaction](https://mlsanity.com/paper/2012.00924/) (2020)
- [Gen6D: Generalizable Model-Free 6-DoF Object Pose Estimation from RGB Images](https://mlsanity.com/paper/2204.10776/) (2022)
- [SAM-6D: Segment Anything Model Meets Zero-Shot 6D Object Pose Estimation](https://mlsanity.com/paper/2311.15707/) (2023)
- [OnePose++: Keypoint-Free One-Shot Object Pose Estimation without CAD Models](https://mlsanity.com/paper/2301.07673/) (2023)
- [PoseRBPF: A Rao-Blackwellized Particle Filter for 6D Object Pose Tracking](https://mlsanity.com/paper/1905.09304/) (2019)
- [se(3)-TrackNet: Data-driven 6D Pose Tracking by Calibrating Image Residuals in Synthetic Domains](https://mlsanity.com/paper/2007.13866/) (2020)
- [ContactGrasp: Functional Multi-finger Grasp Synthesis from Contact](https://mlsanity.com/paper/1904.03754/) (2019)
- [BundleTrack: 6D Pose Tracking for Novel Objects without Instance or Category-Level 3D Models](https://mlsanity.com/paper/2108.00516/) (2021)
- [Rotating without Seeing: Towards In-hand Dexterity through Touch](https://mlsanity.com/paper/2303.10880/) (2023)
- [You Only Demonstrate Once: Category-Level Manipulation from Single Visual Demonstration](https://mlsanity.com/paper/2201.12716/) (2022)
- [Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learning](https://mlsanity.com/paper/2407.03162/) (2024)
- [Learning Visuotactile Skills with Two Multifingered Hands](https://mlsanity.com/paper/2404.16823/) (2024)
- [Dexterity from Touch: Self-Supervised Pre-Training of Tactile Representations with Robotic Play](https://mlsanity.com/paper/2303.12076/) (2023)
- [BOP Challenge 2023 on Detection, Segmentation and Pose Estimation of Seen and Unseen Rigid Objects](https://mlsanity.com/paper/2403.09799/) (2024)
- [GelSlim: A High-Resolution, Compact, Robust, and Calibrated Tactile-sensing Finger](https://mlsanity.com/paper/1803.00628/) (2018)

## Built on by (most cited first, 5 of 5)

- [LLM-as-a-Verifier: A General-Purpose Verification Framework](https://mlsanity.com/paper/2607.05391/) (2026)
- [GelSLAM: A Real-time, High-Fidelity, and Robust 3D Tactile SLAM System](https://mlsanity.com/paper/2508.15990/) (2025)
- [ViTa-Zero: Zero-shot Visuotactile Object 6D Pose Estimation](https://mlsanity.com/paper/2504.13179/) (2025)
- [VTouch++: A Multimodal Dataset with Vision-Based Tactile Enhancement for Bimanual Manipulation](https://mlsanity.com/paper/2604.20444/) (2026)
- [PhysTacGen: Physics-Aware Visual-Tactile Sensor Image Generation](https://mlsanity.com/paper/2610.08068/) (2026)

## Abstract (arXiv)

Humans naturally integrate vision and haptics for robust object perception during manipulation. The loss of either modality significantly degrades performance. Inspired by this multisensory integration, prior object pose estimation research has attempted to combine visual and haptic/tactile feedback. Although these works demonstrate improvements in controlled environments or synthetic datasets, they often underperform vision-only approaches in real-world settings due to poor generalization across diverse grippers, sensor layouts, or sim-to-real environments. Furthermore, they typically estimate the object pose for each frame independently, resulting in less coherent tracking over sequences in real-world deployments. To address these limitations, we introduce a novel unified haptic representation that effectively handles multiple gripper embodiments. Building on this representation, we introduce a new visuo-haptic transformer-based object pose tracker that seamlessly integrates visual and haptic input. We validate our framework in our dataset and the Feelsight dataset, demonstrating significant performance improvement on challenging sequences. Notably, our method achieves superior generalization and robustness across novel embodiments, objects, and sensor types (both taxel-based and vision-based tactile sensors). In real-world experiments, we demonstrate that our approach outperforms state-of-the-art visual trackers by a large margin. We further show that we can achieve precise manipulation tasks by incorporating our real-time object tracking result into motion plans, underscoring the advantages of visuo-haptic perception. Project website: https://ivl.cs.brown.edu/research/v-hop
