# Reasoning Does Not Necessarily Improve Role-Playing Ability

arXiv: https://arxiv.org/abs/2502.16940 · HTML: https://mlsanity.com/paper/2502.16940/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Placed in Reasoning benchmarks and evaluation, one of 17 directions in LLM reasoning.
- Builds on 15 of its 24 references that are in the map.
- First posted on arXiv 24 Feb 2025.

## Placed in

- LLM reasoning / [Reasoning benchmarks and evaluation](https://mlsanity.com/lr/reasoning-benchmarks-and-evaluation/)

## Builds on (most cited first, 15 of 15)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Code Llama: Open Foundation Models for Code](https://mlsanity.com/paper/2308.12950/) (2023)
- [DeepSeek-Coder: When the Large Language Model Meets Programming -- The Rise of Code Intelligence](https://mlsanity.com/paper/2401.14196/) (2024)
- [WizardCoder: Empowering Code Large Language Models with Evol-Instruct](https://mlsanity.com/paper/2306.08568/) (2023)
- [From Persona to Personalization: A Survey on Role-Playing Language Agents](https://mlsanity.com/paper/2404.18231/) (2024)
- [Two Tales of Persona in LLMs: A Survey of Role-Playing and Personalization](https://mlsanity.com/paper/2406.01171/) (2024)
- [InCharacter: Evaluating Personality Fidelity in Role-Playing Agents through Psychological Interviews](https://mlsanity.com/paper/2310.17976/) (2023)
- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [CharacterEval: A Chinese Benchmark for Role-Playing Conversational Agent Evaluation](https://mlsanity.com/paper/2401.01275/) (2024)
- [A Survey on Large Language Model-Based Game Agents](https://mlsanity.com/paper/2404.02039/) (2024)
- [From Individual to Society: A Survey on Social Simulation Driven by Large Language Model-based Agents](https://mlsanity.com/paper/2412.03563/) (2024)
- [Evaluating Character Understanding of Large Language Models via Character Profiling from Fictional Works](https://mlsanity.com/paper/2404.12726/) (2024)
- [A Survey on Large Language Model-Based Social Agents in Game-Theoretic Scenarios](https://mlsanity.com/paper/2412.03920/) (2024)

## Built on by (most cited first, 14 of 14)

- [Towards Reasoning Era: A Survey of Long Chain-of-Thought for Reasoning Large Language Models](https://mlsanity.com/paper/2503.09567/) (2025)
- [SimBench: Benchmarking the Ability of Large Language Models to Simulate Human Behaviors](https://mlsanity.com/paper/2510.17516/) (2025)
- [100 Days After DeepSeek-R1: A Survey on Replication Studies and More Directions for Reasoning Language Models](https://mlsanity.com/paper/2505.00551/) (2025)
- [Trade-offs in Large Reasoning Models: An Empirical Analysis of Deliberative and Adaptive Reasoning over Foundational Capabilities](https://mlsanity.com/paper/2503.17979/) (2025)
- [Thinking in Character: Advancing Role-Playing Agents with Role-Aware Reasoning](https://mlsanity.com/paper/2506.01748/) (2025)
- [RAIDEN-R1: Improving Role-awareness of LLMs via GRPO with Verifiable Reward](https://mlsanity.com/paper/2505.10218/) (2025)
- [MiroMind-M1: An Open-Source Advancement in Mathematical Reasoning via Context-Aware Multi-Stage Policy Optimization](https://mlsanity.com/paper/2507.14683/) (2025)
- [Exploring the System 1 Thinking Capability of Large Reasoning Models](https://mlsanity.com/paper/2504.10368/) (2025)
- [CogDual: Enhancing Dual Cognition of LLMs via Reinforcement Learning with Implicit Rule-Based Rewards](https://mlsanity.com/paper/2507.17147/) (2025)
- [MOA: Multi-Objective Alignment for Role-Playing Agents](https://mlsanity.com/paper/2512.09756/) (2025)
- [Character-R1: Enhancing Role-Aware Reasoning in Role-Playing Agents via RLVR](https://mlsanity.com/paper/2601.04611/) (2026)
- [SAVOIR: Learning Social Savoir-Faire via Shapley-based Reward Attribution](https://mlsanity.com/paper/2604.18982/) (2026)
- [DynSess: Dynamic Session-Level Evaluation and Optimization Framework for Role-Playing Agents](https://mlsanity.com/paper/2605.29256/) (2026)
- [Beyond One World: Benchmarking Super Heros in Role-Playing Across Multiversal Contexts](https://mlsanity.com/paper/2510.14351/) (2025)

## Abstract (arXiv)

The application of role-playing large language models (LLMs) is rapidly expanding in both academic and commercial domains, driving an increasing demand for high-precision role-playing models. Simultaneously, the rapid advancement of reasoning techniques has continuously pushed the performance boundaries of LLMs. This intersection of practical role-playing demands and evolving reasoning capabilities raises an important research question: "Can reasoning techniques enhance the role-playing capabilities of LLMs?" To address this, we conduct a comprehensive study using 6 role-playing benchmarks, 24 LLMs, and 3 distinct role-playing strategies, comparing the effectiveness of direct zero-shot role-playing, role-playing with Chain-of-Thought (CoT), and role-playing using reasoning-optimized LLMs. Our findings reveal that CoT may reduce role-playing performance, reasoning-optimized LLMs are unsuitable for role-playing, reasoning ability disrupts the role-playing scaling law, large models still lack proficiency in advanced role-playing, and Chinese role-playing performance surpasses English role-playing performance. Furthermore, based on extensive experimental results, we propose two promising future research directions: Role-aware CoT for improving role-playing LLMs and Reinforcement Learning for role-playing LLMs, aiming to enhance the adaptability, consistency, and effectiveness of role-playing LLMs for both research and real-world applications.
