# Multi-Dimensional Quality Assessment for Text-to-3D Assets: Dataset and Model

arXiv: https://arxiv.org/abs/2502.16915 · HTML: https://mlsanity.com/paper/2502.16915/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 38 of its 73 references that are in the map.
- First posted on arXiv 24 Feb 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 38)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Scaling Autoregressive Models for Content-Rich Text-to-Image Generation](https://mlsanity.com/paper/2206.10789/) (2022)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [Video Swin Transformer](https://mlsanity.com/paper/2106.13230/) (2021)
- [ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2304.05977/) (2023)
- [Pick-a-Pic: An Open Dataset of User Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2305.01569/) (2023)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)
- [Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures](https://mlsanity.com/paper/2211.07600/) (2022)
- [InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generation](https://mlsanity.com/paper/2307.06942/) (2023)
- [Evaluating Text-to-Visual Generation with Image-to-Text Generation](https://mlsanity.com/paper/2404.01291/) (2024)
- [EvalCrafter: Benchmarking and Evaluating Large Video Generation Models](https://mlsanity.com/paper/2310.11440/) (2023)
- [Human Preference Score: Better Aligning Text-to-Image Models with Human Preference](https://mlsanity.com/paper/2303.14420/) (2023)
- [FAST-VQA: Efficient End-to-end Video Quality Assessment with Fragment Sampling](https://mlsanity.com/paper/2207.02595/) (2022)
- [Escaping Plato's Cave: 3D Shape From Adversarial Rendering](https://mlsanity.com/paper/1811.11606/) (2018)
- [TextMesh: Generation of Realistic 3D Meshes From Text Prompts](https://mlsanity.com/paper/2304.12439/) (2023)
- [A Deep Learning based No-reference Quality Assessment Model for UGC Videos](https://mlsanity.com/paper/2204.14047/) (2022)
- [FETV: A Benchmark for Fine-Grained Evaluation of Open-Domain Text-to-Video Generation](https://mlsanity.com/paper/2311.01813/) (2023)
- [Blind Quality Assessment for in-the-Wild Images via Hierarchical Feature Fusion and Iterative Mixed Database Training](https://mlsanity.com/paper/2105.14550/) (2021)
- [A Perceptual Quality Assessment Exploration for AIGC Images](https://mlsanity.com/paper/2303.12618/) (2023)
- [Norm-in-Norm Loss with Faster Convergence and Better Performance for Image Quality Assessment](https://mlsanity.com/paper/2008.03889/) (2020)
- [Point Cloud Quality Assessment: Dataset Construction and Learning-based No-Reference Metric](https://mlsanity.com/paper/2012.11895/) (2020)
- [A No-reference Quality Assessment Metric for Point Cloud Based on Captured Video Sequences](https://mlsanity.com/paper/2206.05054/) (2022)

## Built on by (most cited first, 2 of 2)

- [Hi3DEval: Advancing 3D Generation Evaluation with Hierarchical Validity](https://mlsanity.com/paper/2508.05609/) (2025)
- [Towards Fine-Grained Text-to-3D Quality Assessment: A Benchmark and A Two-Stage Rank-Learning Metric](https://mlsanity.com/paper/2509.23841/) (2025)

## Abstract (arXiv)

Recent advancements in text-to-image (T2I) generation have spurred the development of text-to-3D asset (T23DA) generation, leveraging pretrained 2D text-to-image diffusion models for text-to-3D asset synthesis. Despite the growing popularity of text-to-3D asset generation, its evaluation has not been well considered and studied. However, given the significant quality discrepancies among various text-to-3D assets, there is a pressing need for quality assessment models aligned with human subjective judgments. To tackle this challenge, we conduct a comprehensive study to explore the T23DA quality assessment (T23DAQA) problem in this work from both subjective and objective perspectives. Given the absence of corresponding databases, we first establish the largest text-to-3D asset quality assessment database to date, termed the AIGC-T23DAQA database. This database encompasses 969 validated 3D assets generated from 170 prompts via 6 popular text-to-3D asset generation models, and corresponding subjective quality ratings for these assets from the perspectives of quality, authenticity, and text-asset correspondence, respectively. Subsequently, we establish a comprehensive benchmark based on the AIGC-T23DAQA database, and devise an effective T23DAQA model to evaluate the generated 3D assets from the aforementioned three perspectives, respectively.
