# TAG: A Decentralized Framework for Multi-Agent Hierarchical Reinforcement Learning

arXiv: https://arxiv.org/abs/2502.15425 · HTML: https://mlsanity.com/paper/2502.15425/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 42 references that are in the map.
- First posted on arXiv 21 Feb 2025.

## Builds on (most cited first, 26 of 26)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [Emergence of Grounded Compositional Language in Multi-Agent Populations](https://mlsanity.com/paper/1703.04908/) (2017)
- [PettingZoo: Gym for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2009.14471/) (2020)
- [Fully Decentralized Multi-Agent Reinforcement Learning with Networked Agents](https://mlsanity.com/paper/1802.08757/) (2018)
- [A Review of Cooperative Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1908.03963/) (2019)
- [Deep Reinforcement Learning for Multi-Agent Systems: A Review of Challenges, Solutions and Applications](https://mlsanity.com/paper/1812.11794/) (2018)
- [Why Does Hierarchy (Sometimes) Work So Well in Reinforcement Learning?](https://mlsanity.com/paper/1909.10618/) (2019)
- [Rethinking the Implementation Tricks and Monotonicity Constraint in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2102.03479/) (2021)
- [VMAS: A Vectorized Multi-Agent Simulator for Collective Robot Learning](https://mlsanity.com/paper/2207.03530/) (2022)
- [Autocurricula and the Emergence of Innovation from Social Interaction: A Manifesto for Multi-Agent Intelligence Research](https://mlsanity.com/paper/1903.00742/) (2019)
- [Feudal Multi-Agent Hierarchies for Cooperative Reinforcement Learning](https://mlsanity.com/paper/1901.08492/) (2019)
- [BenchMARL: Benchmarking Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2312.01472/) (2023)
- [Technological Approach to Mind Everywhere (TAME): an experimentally-grounded framework for understanding diverse bodies and minds](https://mlsanity.com/paper/2201.10346/) (2021)
- [Learning to Play Guess Who? and Inventing a Grounded Language as a Consequence](https://mlsanity.com/paper/1611.03218/) (2016)
- [Multi-Agent Fully Decentralized Value Function Learning with Linear Convergence Rates](https://mlsanity.com/paper/1810.07792/) (2018)
- [Interpretable Model-based Hierarchical Reinforcement Learning using Inductive Logic Programming](https://mlsanity.com/paper/2106.11417/) (2021)
- [Multi-Agent Reinforcement Learning with a Hierarchy of Reward Machines](https://mlsanity.com/paper/2403.07005/) (2024)

## Built on by (most cited first, 2 of 2)

- [Neural cellular automata: applications to biology and beyond classical AI](https://mlsanity.com/paper/2509.11131/) (2025)
- [Reinforcement Networks: novel framework for collaborative Multi-Agent Reinforcement Learning tasks](https://mlsanity.com/paper/2512.22876/) (2025)

## Abstract (arXiv)

Hierarchical organization is fundamental to biological systems and human societies, yet artificial intelligence systems often rely on monolithic architectures that limit adaptability and scalability. Current hierarchical reinforcement learning (HRL) approaches typically restrict hierarchies to two levels or require centralized training, which limits their practical applicability. We introduce TAME Agent Framework (TAG), a framework for constructing fully decentralized hierarchical multi-agent systems. TAG enables hierarchies of arbitrary depth through a novel LevelEnv concept, which abstracts each hierarchy level as the environment for the agents above it. This approach standardizes information flow between levels while preserving loose coupling, allowing for seamless integration of diverse agent types. We demonstrate the effectiveness of TAG by implementing hierarchical architectures that combine different RL agents across multiple levels, achieving improved performance over classical multi-agent RL baselines on standard benchmarks. Our results show that decentralized hierarchical organization enhances both learning speed and final performance, positioning TAG as a promising direction for scalable multi-agent systems.
