# Exploiting Deblurring Networks for Radiance Fields

arXiv: https://arxiv.org/abs/2502.14454 · HTML: https://mlsanity.com/paper/2502.14454/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 48 references that are in the map.
- First posted on arXiv 20 Feb 2025.

## Builds on (most cited first, 25 of 25)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [Multi-Stage Progressive Image Restoration](https://mlsanity.com/paper/2102.02808/) (2021)
- [Deep Multi-scale Convolutional Neural Network for Dynamic Scene Deblurring](https://mlsanity.com/paper/1612.02177/) (2016)
- [Simple Baselines for Image Restoration](https://mlsanity.com/paper/2204.04676/) (2022)
- [DeblurGAN: Blind Motion Deblurring Using Conditional Adversarial Networks](https://mlsanity.com/paper/1711.07064/) (2017)
- [Scale-recurrent Network for Deep Image Deblurring](https://mlsanity.com/paper/1802.01770/) (2018)
- [Rethinking Coarse-to-Fine Approach in Single Image Deblurring](https://mlsanity.com/paper/2108.05054/) (2021)
- [Deblur-NeRF: Neural Radiance Fields from Blurry Images](https://mlsanity.com/paper/2111.14292/) (2021)
- [Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2307.11335/) (2023)
- [Spatio-Temporal Filter Adaptive Network for Video Deblurring](https://mlsanity.com/paper/1904.12257/) (2019)
- [ARNIQA: Learning Distortion Manifold for Image Quality Assessment](https://mlsanity.com/paper/2310.14918/) (2023)
- [BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fields](https://mlsanity.com/paper/2211.12853/) (2022)
- [DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priors](https://mlsanity.com/paper/2211.12046/) (2022)
- [Deblurring 3D Gaussian Splatting](https://mlsanity.com/paper/2401.00834/) (2024)
- [Online Video Deblurring via Dynamic Temporal Blending Network](https://mlsanity.com/paper/1704.03285/) (2017)
- [Realistic Blur Synthesis for Learning Image Deblurring](https://mlsanity.com/paper/2202.08771/) (2022)
- [BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling](https://mlsanity.com/paper/2403.04926/) (2024)
- [ExBluRF: Efficient Radiance Fields for Extreme Motion Blurred Images](https://mlsanity.com/paper/2309.08957/) (2023)
- [DAVANet: Stereo Deblurring with View Aggregation](https://mlsanity.com/paper/1904.05065/) (2019)
- [Learning Blind Motion Deblurring](https://mlsanity.com/paper/1708.04208/) (2017)

## Built on by (most cited first, 7 of 7)

- [RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction](https://mlsanity.com/paper/2512.23437/) (2025)
- [Rethinking Rainy 3D Scene Reconstruction via Perspective Transforming and Brightness Tuning](https://mlsanity.com/paper/2511.06734/) (2025)
- [NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weather](https://mlsanity.com/paper/2603.27228/) (2026)
- [AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes](https://mlsanity.com/paper/2605.07192/) (2026)
- [Fast Low-light Enhancement and Deblurring for 3D Dark Scenes](https://mlsanity.com/paper/2603.08133/) (2026)
- [CasDeblurGS: Cascaded 2D-to-3D Multi-View Consistency for 3D Gaussian Splatting from Two Blurry Images](https://mlsanity.com/paper/2608.10345/) (2026)
- [WS-NeRF: A Mamba-Driven World-State-Aware Adaptive Deblurring Neural Radiance Field](https://mlsanity.com/paper/2609.21391/) (2026)

## Abstract (arXiv)

In this paper, we propose DeepDeblurRF, a novel radiance field deblurring approach that can synthesize high-quality novel views from blurred training views with significantly reduced training time. DeepDeblurRF leverages deep neural network (DNN)-based deblurring modules to enjoy their deblurring performance and computational efficiency. To effectively combine DNN-based deblurring and radiance field construction, we propose a novel radiance field (RF)-guided deblurring and an iterative framework that performs RF-guided deblurring and radiance field construction in an alternating manner. Moreover, DeepDeblurRF is compatible with various scene representations, such as voxel grids and 3D Gaussians, expanding its applicability. We also present BlurRF-Synth, the first large-scale synthetic dataset for training radiance field deblurring frameworks. We conduct extensive experiments on both camera motion blur and defocus blur, demonstrating that DeepDeblurRF achieves state-of-the-art novel-view synthesis quality with significantly reduced training time.
