# NeRF-3DTalker: Neural Radiance Field with 3D Prior Aided Audio Disentanglement for Talking Head Synthesis

arXiv: https://arxiv.org/abs/2502.14178 · HTML: https://mlsanity.com/paper/2502.14178/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 30 references that are in the map.
- First posted on arXiv 20 Feb 2025.

## Builds on (most cited first, 22 of 22)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [V-Net: Fully Convolutional Neural Networks for Volumetric Medical Image Segmentation](https://mlsanity.com/paper/1606.04797/) (2016)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [Neural Voice Puppetry: Audio-driven Facial Reenactment](https://mlsanity.com/paper/1912.05566/) (2019)
- [HeadNeRF: A Real-time NeRF-based Parametric Head Model](https://mlsanity.com/paper/2112.05637/) (2021)
- [CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Prior](https://mlsanity.com/paper/2301.02379/) (2023)
- [Audio-Driven Emotional Video Portraits](https://mlsanity.com/paper/2104.07452/) (2021)
- [GANimation: Anatomically-aware Facial Animation from a Single Image](https://mlsanity.com/paper/1807.09251/) (2018)
- [Nonlinear 3D Face Morphable Model](https://mlsanity.com/paper/1804.03786/) (2018)
- [Lip Movements Generation at a Glance](https://mlsanity.com/paper/1803.10404/) (2018)
- [Diffused Heads: Diffusion Models Beat GANs on Talking-Face Generation](https://mlsanity.com/paper/2301.03396/) (2023)
- [GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesis](https://mlsanity.com/paper/2301.13430/) (2023)
- [Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head Synthesis](https://mlsanity.com/paper/2207.11770/) (2022)
- [SyncTalk: The Devil is in the Synchronization for Talking Head Synthesis](https://mlsanity.com/paper/2311.17590/) (2023)
- [DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Rendering](https://mlsanity.com/paper/2201.00791/) (2022)
- [ExprGAN: Facial Expression Editing with Controllable Expression Intensity](https://mlsanity.com/paper/1709.03842/) (2017)
- [Talking Head Generation with Audio and Speech Related Facial Action Units](https://mlsanity.com/paper/2110.09951/) (2021)
- [NeRF-AD: Neural Radiance Field with Attention-based Disentanglement for Talking Face Synthesis](https://mlsanity.com/paper/2401.12568/) (2024)

## Built on by (most cited first, 3 of 3)

- [KSDiff: Keyframe-Augmented Speech-Aware Dual-Path Diffusion for Facial Animation](https://mlsanity.com/paper/2509.20128/) (2025)
- [Uncertainty-Aware 3D Emotional Talking Face Synthesis with Emotion Prior Distillation](https://mlsanity.com/paper/2601.19112/) (2026)
- [SDTalk: Structured Facial Priors and Dual-Branch Motion Fields for Generalizable Gaussian Talking Head Synthesis](https://mlsanity.com/paper/2605.09956/) (2026)

## Abstract (arXiv)

Talking head synthesis is to synthesize a lip-synchronized talking head video using audio. Recently, the capability of NeRF to enhance the realism and texture details of synthesized talking heads has attracted the attention of researchers. However, most current NeRF methods based on audio are exclusively concerned with the rendering of frontal faces. These methods are unable to generate clear talking heads in novel views. Another prevalent challenge in current 3D talking head synthesis is the difficulty in aligning acoustic and visual spaces, which often results in suboptimal lip-syncing of the generated talking heads. To address these issues, we propose Neural Radiance Field with 3D Prior Aided Audio Disentanglement for Talking Head Synthesis (NeRF-3DTalker). Specifically, the proposed method employs 3D prior information to synthesize clear talking heads with free views. Additionally, we propose a 3D Prior Aided Audio Disentanglement module, which is designed to disentangle the audio into two distinct categories: features related to 3D awarded speech movements and features related to speaking style. Moreover, to reposition the generated frames that are distant from the speaker's motion space in the real space, we have devised a local-global Standardized Space. This method normalizes the irregular positions in the generated frames from both global and local semantic perspectives. Through comprehensive qualitative and quantitative experiments, it has been demonstrated that our NeRF-3DTalker outperforms state-of-the-art in synthesizing realistic talking head videos, exhibiting superior image quality and lip synchronization. Project page: https://nerf-3dtalker.github.io/NeRF-3Dtalker.
