# Efficient Inverse Multiagent Learning

arXiv: https://arxiv.org/abs/2502.14160 · HTML: https://mlsanity.com/paper/2502.14160/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 85 references that are in the map.
- First posted on arXiv 20 Feb 2025.

## Builds on (most cited first, 19 of 19)

- [Cooperative Inverse Reinforcement Learning](https://mlsanity.com/paper/1606.03137/) (2016)
- [On Gradient Descent Ascent for Nonconvex-Concave Minimax Problems](https://mlsanity.com/paper/1906.00331/) (2019)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [On the Theory of Policy Gradient Methods: Optimality, Approximation, and Distribution Shift](https://mlsanity.com/paper/1908.00261/) (2019)
- [Maximum Entropy Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/1507.04888/) (2015)
- [Global Optimality Guarantees For Policy Gradient Methods](https://mlsanity.com/paper/1906.01786/) (2019)
- [Independent Policy Gradient Methods for Competitive Reinforcement Learning](https://mlsanity.com/paper/2101.04233/) (2021)
- [Multi-Agent Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1807.09936/) (2018)
- [Do Differentiable Simulators Give Better Policy Gradients?](https://mlsanity.com/paper/2202.00817/) (2022)
- [Of Moments and Matching: A Game-Theoretic Framework for Closing the Imitation Gap](https://mlsanity.com/paper/2103.03236/) (2021)
- [Multi-Agent Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1907.13220/) (2019)
- [Inverse Optimization: Theory and Applications](https://mlsanity.com/paper/2109.03920/) (2021)
- [Last-Iterate Convergence of Optimistic Gradient Method for Monotone Variational Inequalities](https://mlsanity.com/paper/2205.08446/) (2022)
- [Computational Rationalization: The Inverse Equilibrium Problem](https://mlsanity.com/paper/1308.3506/) (2013)
- [Econometrics for Learning Agents](https://mlsanity.com/paper/1505.00720/) (2015)
- [Multi-agent Inverse Reinforcement Learning for Two-person Zero-sum Games](https://mlsanity.com/paper/1403.6508/) (2014)
- [Hardness of Independent Learning and Sparse Equilibrium Computation in Markov Games](https://mlsanity.com/paper/2303.12287/) (2023)
- [Robust Multi-agent Counterfactual Prediction](https://mlsanity.com/paper/1904.02235/) (2019)
- [Inference on Auctions with Weak Assumptions on Information](https://mlsanity.com/paper/1710.03830/) (2017)

## Built on by (most cited first, 3 of 3)

- [LNUCB-TA: Linear-nonlinear Hybrid Bandit Learning with Temporal Attention](https://mlsanity.com/paper/2503.00387/) (2025)
- [DIML: Differentiable Inverse Mechanism Learning from Behaviors of Multi-Agent Learning Trajectories](https://mlsanity.com/paper/2601.17678/) (2026)
- [Learning Incentive Structures for Cooperative Resilience in Multi-Agent Systems under Social Dilemmas](https://mlsanity.com/paper/2601.22292/) (2026)

## Abstract (arXiv)

In this paper, we study inverse game theory (resp. inverse multiagent learning) in which the goal is to find parameters of a game's payoff functions for which the expected (resp. sampled) behavior is an equilibrium. We formulate these problems as generative-adversarial (i.e., min-max) optimization problems, for which we develop polynomial-time algorithms to solve, the former of which relies on an exact first-order oracle, and the latter, a stochastic one. We extend our approach to solve inverse multiagent simulacral learning in polynomial time and number of samples. In these problems, we seek a simulacrum, meaning parameters and an associated equilibrium that replicate the given observations in expectation. We find that our approach outperforms the widely-used ARIMA method in predicting prices in Spanish electricity markets based on time-series data.
