# MILE: Model-based Intervention Learning

arXiv: https://arxiv.org/abs/2502.13519 · HTML: https://mlsanity.com/paper/2502.13519/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 31 of its 48 references that are in the map.
- First posted on arXiv 19 Feb 2025.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 30 of 31)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Overcoming Exploration in Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/1709.10089/) (2017)
- [HG-DAgger: Interactive Imitation Learning with Human Experts](https://mlsanity.com/paper/1810.02890/) (2018)
- [DART: Noise Injection for Robust Imitation Learning](https://mlsanity.com/paper/1703.09327/) (2017)
- [Policy Finetuning: Bridging Sample-Efficient Offline and Online Reinforcement Learning](https://mlsanity.com/paper/2106.04895/) (2021)
- [RoboCLIP: One Demonstration is Enough to Learn Robot Policies](https://mlsanity.com/paper/2310.07899/) (2023)
- [Yell At Your Robot: Improving On-the-Fly from Language Corrections](https://mlsanity.com/paper/2403.12910/) (2024)
- [Human-in-the-Loop Imitation Learning using Remote Teleoperation](https://mlsanity.com/paper/2012.06733/) (2020)
- [ThriftyDAgger: Budget-Aware Novelty and Risk Gating for Interactive Imitation Learning](https://mlsanity.com/paper/2109.08273/) (2021)
- [Robot Learning on the Job: Human-in-the-Loop Autonomy and Learning During Deployment](https://mlsanity.com/paper/2211.08416/) (2022)
- [Trial without Error: Towards Safe Reinforcement Learning via Human Intervention](https://mlsanity.com/paper/1707.05173/) (2017)
- [EnsembleDAgger: A Bayesian Approach to Safe Imitation Learning](https://mlsanity.com/paper/1807.08364/) (2018)
- [TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correction](https://mlsanity.com/paper/2405.10315/) (2024)
- [Interactive Imitation Learning in Robotics: A Survey](https://mlsanity.com/paper/2211.00600/) (2022)
- [Efficient Learning of Safe Driving Policy via Human-AI Copilot Optimization](https://mlsanity.com/paper/2202.10341/) (2022)
- [Shared Autonomy via Hindsight Optimization](https://mlsanity.com/paper/1503.07619/) (2015)
- [When Humans Aren't Optimal: Robots that Collaborate with Risk-Aware Humans](https://mlsanity.com/paper/2001.04377/) (2020)
- [The Boltzmann Policy Distribution: Accounting for Systematic Suboptimality in Human Models](https://mlsanity.com/paper/2204.10759/) (2022)
- [Fleet-DAgger: Interactive Robot Fleet Learning with Scalable Human Supervision](https://mlsanity.com/paper/2206.14349/) (2022)
- [RLIF: Interactive Imitation Learning as Reinforcement Learning](https://mlsanity.com/paper/2311.12996/) (2023)
- [IntervenGen: Interventional Data Generation for Robust and Data-Efficient Robot Imitation Learning](https://mlsanity.com/paper/2405.01472/) (2024)
- [Correct Me if I am Wrong: Interactive Learning for Robotic Manipulation](https://mlsanity.com/paper/2110.03316/) (2021)
- [Trajectory Improvement and Reward Learning from Comparative Language Feedback](https://mlsanity.com/paper/2410.06401/) (2024)
- [Modeling and Predicting Trust Dynamics in Human-Robot Teaming: A Bayesian Inference Approach](https://mlsanity.com/paper/2007.13151/) (2020)
- [Active Reward Learning from Online Preferences](https://mlsanity.com/paper/2302.13507/) (2023)

## Built on by (most cited first, 10 of 10)

- [Robometer: Scaling General-Purpose Robotic Reward Models via Trajectory Comparisons](https://mlsanity.com/paper/2603.02115/) (2026)
- [Real-world Reinforcement Learning from Suboptimal Interventions](https://mlsanity.com/paper/2512.24288/) (2025)
- [ADAPT: Actively Discovering and Adapting to Preferences for any Task](https://mlsanity.com/paper/2504.04040/) (2025)
- [Causally Robust Reward Learning from Reason-Augmented Preference Feedback](https://mlsanity.com/paper/2603.04861/) (2026)
- [Residual Reward Models: Leveraging Prior Knowledge for Efficient Preference-based Reinforcement Learning in Robotics](https://mlsanity.com/paper/2507.00611/) (2025)
- [Data-Efficient Multitask DAgger](https://mlsanity.com/paper/2509.25466/) (2025)
- [The Geometry of Learning to Avoid Interventions](https://mlsanity.com/paper/2602.03825/) (2026)
- [Easy-IIL: Reducing Human Operational Burden in Interactive Imitation Learning via Assistant Experts](https://mlsanity.com/paper/2603.12769/) (2026)
- [Reward-DAgger: Robot-Gated Interactive Imitation Learning with General-Purpose Progress-Based Reward Models](https://mlsanity.com/paper/2610.04054/) (2026)
- [Hierarchical Residual Policy Learning for Real-World Mobile Manipulation with Sparse Human Guidance](https://mlsanity.com/paper/2610.20607/) (2026)

## Abstract (arXiv)

Imitation learning techniques have been shown to be highly effective in real-world control scenarios, such as robotics. However, these approaches not only suffer from compounding error issues but also require human experts to provide complete trajectories. Although there exist interactive methods where an expert oversees the robot and intervenes if needed, these extensions usually only utilize the data collected during intervention periods and ignore the feedback signal hidden in non-intervention timesteps. In this work, we create a model to formulate how the interventions occur in such cases, and show that it is possible to learn a policy with just a handful of expert interventions. Our key insight is that it is possible to get crucial information about the quality of the current state and the optimality of the chosen action from expert feedback, regardless of the presence or the absence of intervention. We evaluate our method on various discrete and continuous simulation environments, a real-world robotic manipulation task, as well as a human subject study. Videos and the code can be found at https://liralab.usc.edu/mile .
