# Collision-Aware Object-Goal Visual Navigation via Two-Stage Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2502.13498 · HTML: https://mlsanity.com/paper/2502.13498/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 21 of its 40 references that are in the map.
- First posted on arXiv 19 Feb 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 21 of 21)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [Semi-parametric Topological Memory for Navigation](https://mlsanity.com/paper/1803.00653/) (2018)
- [CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigation](https://mlsanity.com/paper/2203.10421/) (2022)
- [Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learning](https://mlsanity.com/paper/1812.00971/) (2018)
- [GOAT: GO to Any Thing](https://mlsanity.com/paper/2311.06430/) (2023)
- [Learning Object Relation Graph and Tentative Policy for Visual Navigation](https://mlsanity.com/paper/2007.11018/) (2020)
- [VoroNav: Voronoi-based Zero-shot Object Navigation with Large Language Model](https://mlsanity.com/paper/2401.02695/) (2024)
- [VTNet: Visual Transformer Network for Object Goal Navigation](https://mlsanity.com/paper/2105.09447/) (2021)
- [3D-Aware Object Goal Navigation via Simultaneous Exploration and Identification](https://mlsanity.com/paper/2212.00338/) (2022)
- [Visual Navigation with Spatial Attention](https://mlsanity.com/paper/2104.09807/) (2021)
- [Hierarchical Object-to-Zone Graph for Object Navigation](https://mlsanity.com/paper/2109.02066/) (2021)
- [Safe-VLN: Collision Avoidance for Vision-and-Language Navigation of Autonomous Robots Operating in Continuous Environments](https://mlsanity.com/paper/2311.02817/) (2023)
- [Object Memory Transformer for Object Goal Navigation](https://mlsanity.com/paper/2203.14708/) (2022)
- [Towards Target-Driven Visual Navigation in Indoor Scenes via Generative Imitation Learning](https://mlsanity.com/paper/2009.14509/) (2020)
- [Aligning Knowledge Graph with Visual Perception for Object-goal Navigation](https://mlsanity.com/paper/2402.18892/) (2024)
- [TDANet: Target-Directed Attention Network For Object-Goal Visual Navigation With Zero-Shot Ability](https://mlsanity.com/paper/2404.08353/) (2024)
- [DRQN-based 3D Obstacle Avoidance with a Limited Field of View](https://mlsanity.com/paper/2108.05962/) (2021)

## Abstract (arXiv)

Object-goal visual navigation aims to reach a specific target object using egocentric visual observations. Recent deep reinforcement learning (DRL) approaches have achieved promising success rates but often neglect collisions during evaluation, limiting real-world deployment. To address this issue, this letter introduces a collision-aware evaluation metric, namely collision-free success rate (CF-SR), to explicitly measure navigation performance under collision constraints. In addition, collision-free success weighted by path length (CF-SPL) is adopted to further evaluate navigation efficiency. Furthermore, a two-stage DRL training framework with collision prediction is proposed to improve collision-free navigation performance. In the first stage, a collision prediction module is trained by supervising the agent's collision states during exploration. In the second stage, leveraging the trained collision prediction, the agent learns to navigate toward target objects while avoiding collision. Extensive experiments across multiple navigation models in the AI2-THOR environment demonstrate consistent improvements in both CF-SR and CF-SPL. Real-world experiments further validate the effectiveness and generalization capability of the proposed framework.
