# Fighter Jet Navigation and Combat using Deep Reinforcement Learning with Explainable AI

arXiv: https://arxiv.org/abs/2502.13373 · HTML: https://mlsanity.com/paper/2502.13373/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 1 of its 9 references that are in the map.
- First posted on arXiv 19 Feb 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 1 of 1)

- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)

## Abstract (arXiv)

This paper presents the development of an Artificial Intelligence (AI) based fighter jet agent within a customized Pygame simulation environment, designed to solve multi-objective tasks via deep reinforcement learning (DRL). The jet's primary objectives include efficiently navigating the environment, reaching a target, and selectively engaging or evading an enemy. A reward function balances these goals while optimized hyperparameters enhance learning efficiency. Results show more than 80% task completion rate, demonstrating effective decision-making. To enhance transparency, the jet's action choices are analyzed by comparing the rewards of the actual chosen action (factual action) with those of alternate actions (counterfactual actions), providing insights into the decision-making rationale. This study illustrates DRL's potential for multi-objective problem-solving with explainable AI. Project page is available at: hrefhttps://github.com/swatikar95/Autonomous-Fighter-Jet-Navigation-and-CombatProject GitHub Link.
