# RHINO: Learning Real-Time Humanoid-Human-Object Interaction from Human Demonstrations

arXiv: https://arxiv.org/abs/2502.13134 · HTML: https://mlsanity.com/paper/2502.13134/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 48 references that are in the map.
- First posted on arXiv 18 Feb 2025.

## Builds on (most cited first, 29 of 29)

- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [YOLOv11: An Overview of the Key Architectural Enhancements](https://mlsanity.com/paper/2410.17725/) (2024)
- [Reconstructing Hands in 3D with Transformers](https://mlsanity.com/paper/2312.05251/) (2023)
- [MimicPlay: Long-Horizon Imitation Learning by Watching Human Play](https://mlsanity.com/paper/2302.12422/) (2023)
- [InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions](https://mlsanity.com/paper/2304.05684/) (2023)
- [HumanPlus: Humanoid Shadowing and Imitation from Humans](https://mlsanity.com/paper/2406.10454/) (2024)
- [The Surprising Effectiveness of Representation Learning for Visual Imitation](https://mlsanity.com/paper/2112.01511/) (2021)
- [AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation System](https://mlsanity.com/paper/2307.04577/) (2023)
- [Open-TeleVision: Teleoperation with Immersive Active Visual Feedback](https://mlsanity.com/paper/2407.01512/) (2024)
- [Expressive Whole-Body Control for Humanoid Robots](https://mlsanity.com/paper/2402.16796/) (2024)
- [Human-Object Interaction from Human-Level Instructions](https://mlsanity.com/paper/2406.17840/) (2024)
- [Vision-based Manipulation from Single Human Video with Open-World Object Graphs](https://mlsanity.com/paper/2405.20321/) (2024)
- [CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement](https://mlsanity.com/paper/2406.19353/) (2024)
- [Reactive Human-to-Robot Handovers of Arbitrary Objects](https://mlsanity.com/paper/2011.08961/) (2020)
- [PhysReaction: Physically Plausible Real-Time Humanoid Reaction Synthesis via Forward Dynamics Guided 4D Imitation](https://mlsanity.com/paper/2404.01081/) (2024)
- [Co-GAIL: Learning Diverse Strategies for Human-Robot Collaboration](https://mlsanity.com/paper/2108.06038/) (2021)
- [HandoverSim: A Simulation Framework and Benchmark for Human-to-Robot Object Handovers](https://mlsanity.com/paper/2205.09747/) (2022)
- [HOI4ABOT: Human-Object Interaction Anticipation for Human Intention Reading Collaborative roBOTs](https://mlsanity.com/paper/2309.16524/) (2023)
- [Imitating by generating: deep generative models for imitation of interactive tasks](https://mlsanity.com/paper/1910.06031/) (2019)
- [EgoPAT3Dv2: Predicting 3D Action Target from 2D Egocentric Vision for Human-Robot Interaction](https://mlsanity.com/paper/2403.05046/) (2024)
- [To Help or Not to Help: LLM-based Attentive Support for Human-Robot Group Interactions](https://mlsanity.com/paper/2403.12533/) (2024)
- [Robot Interaction Behavior Generation based on Social Motion Forecasting for Human-Robot Interaction](https://mlsanity.com/paper/2402.04768/) (2024)
- [XBG: End-to-end Imitation Learning for Autonomous Behaviour in Human-Robot Interaction and Collaboration](https://mlsanity.com/paper/2406.15833/) (2024)
- [MoVEInt: Mixture of Variational Experts for Learning Human-Robot Interactions from Demonstrations](https://mlsanity.com/paper/2407.07636/) (2024)
- [Robotic Detection of a Human-Comprehensible Gestural Language for Underwater Multi-Human-Robot Collaboration](https://mlsanity.com/paper/2207.05331/) (2022)

## Built on by (most cited first, 4 of 4)

- [Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis](https://mlsanity.com/paper/2508.02106/) (2025)
- [Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrations](https://mlsanity.com/paper/2601.09518/) (2026)
- [DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotion](https://mlsanity.com/paper/2505.18780/) (2025)
- [Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis](https://mlsanity.com/paper/2608.20312/) (2026)

## Abstract (arXiv)

Humanoid robots have shown success in locomotion and manipulation. Despite these basic abilities, humanoids are still required to quickly understand human instructions and react based on human interaction signals to become valuable assistants in human daily life. Unfortunately, most existing works only focus on multi-stage interactions, treating each task separately, and neglecting real-time feedback. In this work, we aim to empower humanoid robots with real-time reaction abilities to achieve various tasks, allowing human to interrupt robots at any time, and making robots respond to humans immediately. To support such abilities, we propose a general humanoid-human-object interaction framework, named RHINO, i.e., Real-time Humanoid-human Interaction and Object manipulation. RHINO provides a unified view of reactive motion, instruction-based manipulation, and safety concerns, over multiple human signal modalities, such as languages, images, and motions. RHINO is a hierarchical learning framework, enabling humanoids to learn reaction skills from human-human-object demonstrations and teleoperation data. In particular, it decouples the interaction process into two levels: 1) a high-level planner inferring human intentions from real-time human behaviors; and 2) a low-level controller achieving reactive motion behaviors and object manipulation skills based on the predicted intentions. We evaluate the proposed framework on a real humanoid robot and demonstrate its effectiveness, flexibility, and safety in various scenarios.
