# Implicit Repair with Reinforcement Learning in Emergent Communication

arXiv: https://arxiv.org/abs/2502.12624 · HTML: https://mlsanity.com/paper/2502.12624/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Multi-agent reinforcement learning, one of 15 directions in Deep reinforcement learning methods.
- Builds on 24 of its 55 references that are in the map.
- First posted on arXiv 18 Feb 2025.

## Placed in

- Deep reinforcement learning methods / [Multi-agent reinforcement learning](https://mlsanity.com/deeprl/multi-agent-reinforcement-learning/)

## Builds on (most cited first, 24 of 24)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Bootstrap your own latent: A new approach to self-supervised Learning](https://mlsanity.com/paper/2006.07733/) (2020)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality](https://mlsanity.com/paper/2405.21060/) (2024)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [Emergence of Grounded Compositional Language in Multi-Agent Populations](https://mlsanity.com/paper/1703.04908/) (2017)
- [Experience Grounds Language](https://mlsanity.com/paper/2004.10151/) (2020)
- [Multi-Agent Cooperation and the Emergence of (Natural) Language](https://mlsanity.com/paper/1612.07182/) (2016)
- [Goal-Conditioned Reinforcement Learning with Imagined Subgoals](https://mlsanity.com/paper/2107.00541/) (2021)
- [Emergence of Language with Multi-agent Games: Learning to Communicate with Sequences of Symbols](https://mlsanity.com/paper/1705.11192/) (2017)
- [Compositionality and Generalization in Emergent Languages](https://mlsanity.com/paper/2004.09124/) (2020)
- [Emergence of Linguistic Communication from Referential Games with Symbolic and Pixel Input](https://mlsanity.com/paper/1804.03984/) (2018)
- [Compositional Languages Emerge in a Neural Iterated Learning Model](https://mlsanity.com/paper/2002.01365/) (2020)
- [Ease-of-Teaching and Language Structure from Emergent Communication](https://mlsanity.com/paper/1906.02403/) (2019)
- [Anti-efficient encoding in emergent communication](https://mlsanity.com/paper/1905.12561/) (2019)
- [Compositional Obverter Communication Learning From Raw Visual Input](https://mlsanity.com/paper/1804.02341/) (2018)
- [The Emergence of Compositional Languages for Numeric Concepts Through Iterated Learning in Neural Agents](https://mlsanity.com/paper/1910.05291/) (2019)
- [Interpretable agent communication from scratch (with a generic visual processor emerging on the side)](https://mlsanity.com/paper/2106.04258/) (2021)
- [On the role of population heterogeneity in emergent communication](https://mlsanity.com/paper/2204.12982/) (2022)
- [Emergence of Communication in an Interactive World with Consistent Speakers](https://mlsanity.com/paper/1809.00549/) (2018)

## Built on by (most cited first, 2 of 2)

- [GlossoGen: Emergent Language in Complex Multi-Agent LLM Interactions](https://mlsanity.com/paper/2609.01491/) (2026)
- [Emergent Language as an Approach to Conscious AI](https://mlsanity.com/paper/2606.06380/) (2026)

## Abstract (arXiv)

Conversational repair is a mechanism used to detect and resolve miscommunication and misinformation problems when two or more agents interact. One particular and underexplored form of repair in emergent communication is the implicit repair mechanism, where the interlocutor purposely conveys the desired information in such a way as to prevent misinformation from any other interlocutor. This work explores how redundancy can modify the emergent communication protocol to continue conveying the necessary information to complete the underlying task, even with additional external environmental pressures such as noise. We focus on extending the signaling game, called the Lewis Game, by adding noise in the communication channel and inputs received by the agents. Our analysis shows that agents add redundancy to the transmitted messages as an outcome to prevent the negative impact of noise on the task success. Additionally, we observe that the emerging communication protocol's generalization capabilities remain equivalent to architectures employed in simpler games that are entirely deterministic. Additionally, our method is the only one suitable for producing robust communication protocols that can handle cases with and without noise while maintaining increased generalization performance levels.
