# Theoretical Barriers in Bellman-Based Reinforcement Learning

arXiv: https://arxiv.org/abs/2502.11968 · HTML: https://mlsanity.com/paper/2502.11968/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 5 of its 16 references that are in the map.
- First posted on arXiv 17 Feb 2025.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 5 of 5)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Learning Formal Mathematics From Intrinsic Motivation](https://mlsanity.com/paper/2407.00695/) (2024)
- [Proving Theorems using Incremental Learning and Hindsight Experience Replay](https://mlsanity.com/paper/2112.10664/) (2021)

## Abstract (arXiv)

Reinforcement Learning algorithms designed for high-dimensional spaces often enforce the Bellman equation on a sampled subset of states, relying on generalization to propagate knowledge across the state space. In this paper, we identify and formalize a fundamental limitation of this common approach. Specifically, we construct counterexample problems with a simple structure that this approach fails to exploit. Our findings reveal that such algorithms can neglect critical information about the problems, leading to inefficiencies. Furthermore, we extend this negative result to another approach from the literature: Hindsight Experience Replay learning state-to-state reachability.
