# AdaManip: Adaptive Articulated Object Manipulation Environments and Policy Learning

arXiv: https://arxiv.org/abs/2502.11124 · HTML: https://mlsanity.com/paper/2502.11124/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 40 references that are in the map.
- First posted on arXiv 16 Feb 2025.

## Builds on (most cited first, 30 of 35)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understanding](https://mlsanity.com/paper/1812.02713/) (2018)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [3D Diffuser Actor: Policy Diffusion with 3D Scene Representations](https://mlsanity.com/paper/2402.10885/) (2024)
- [ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations](https://mlsanity.com/paper/2107.14483/) (2021)
- [Where2Act: From Pixels to Actions for Articulated 3D Objects](https://mlsanity.com/paper/2101.02692/) (2021)
- [GAPartNet: Cross-Category Domain-Generalizable Object Perception and Manipulation via Generalizable and Actionable Parts](https://mlsanity.com/paper/2211.05272/) (2022)
- [3D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D Representations](https://mlsanity.com/paper/2403.03954/) (2024)
- [FlowBot3D: Learning 3D Articulation Flow to Manipulate Articulated Objects](https://mlsanity.com/paper/2205.04382/) (2022)
- [AKB-48: A Real-World Articulated Object Knowledge Base](https://mlsanity.com/paper/2202.08432/) (2022)
- [VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated Objects](https://mlsanity.com/paper/2106.14440/) (2021)
- [ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes](https://mlsanity.com/paper/2304.04321/) (2023)
- [UMPNet: Universal Manipulation Policy Network for Articulated Objects](https://mlsanity.com/paper/2109.05668/) (2021)
- [CARTO: Category and Joint Agnostic Reconstruction of ARTiculated Objects](https://mlsanity.com/paper/2303.15782/) (2023)
- [AdaAfford: Learning to Adapt Manipulation Affordance for 3D Articulated Objects via Few-shot Interactions](https://mlsanity.com/paper/2112.00246/) (2021)
- [End-to-End Affordance Learning for Robotic Manipulation](https://mlsanity.com/paper/2209.12941/) (2022)
- [Self-supervised Neural Articulated Shape and Appearance Models](https://mlsanity.com/paper/2205.08525/) (2022)
- [PartManip: Learning Cross-Category Generalizable Part Manipulation Policy from Point Cloud Observations](https://mlsanity.com/paper/2303.16958/) (2023)
- [Where2Explore: Few-shot Affordance Learning for Unseen Novel Categories of Articulated Objects](https://mlsanity.com/paper/2309.07473/) (2023)
- [FlowBot++: Learning Generalized Articulated Objects Manipulation via Articulation Projection](https://mlsanity.com/paper/2306.12893/) (2023)
- [DoorGym: A Scalable Door Opening Environment And Baseline Agent](https://mlsanity.com/paper/1908.01887/) (2019)
- [ET-SEED: Efficient Trajectory-Level SE(3) Equivariant Diffusion Policy](https://mlsanity.com/paper/2411.03990/) (2024)
- [Learning Foresightful Dense Visual Affordance for Deformable Object Manipulation](https://mlsanity.com/paper/2303.11057/) (2023)
- [Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusions](https://mlsanity.com/paper/2309.07510/) (2023)

## Built on by (most cited first, 12 of 12)

- [FunGraph: Functionality Aware 3D Scene Graphs for Language-Prompted Scene Interaction](https://mlsanity.com/paper/2503.07909/) (2025)
- [REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splatting](https://mlsanity.com/paper/2511.17059/) (2025)
- [Beyond Short-Horizon: VQ-Memory for Robust Long-Horizon Manipulation in Non-Markovian Simulation Benchmarks](https://mlsanity.com/paper/2603.09513/) (2026)
- [Communication-Efficient Desire Alignment for Embodied Agent-Human Adaptation](https://mlsanity.com/paper/2505.22503/) (2025)
- [ADPro: a Test-time Adaptive Diffusion Policy via Manifold-constrained Denoising and Task-aware Initialization for Robotic Manipulation](https://mlsanity.com/paper/2508.06266/) (2025)
- [Adaptive Articulated Object Manipulation On The Fly with Foundation Model Reasoning and Part Grounding](https://mlsanity.com/paper/2507.18276/) (2025)
- [Robotic Manipulation via Imitation Learning: Taxonomy, Evolution, Benchmark, and Challenges](https://mlsanity.com/paper/2508.17449/) (2025)
- [OrbiSim: World Models as Differentiable Physics Engines for Embodied Intelligence](https://mlsanity.com/paper/2605.16395/) (2026)
- [IPD: Boosting Sequential Policy with Imaginary Planning Distillation in Offline Reinforcement Learning](https://mlsanity.com/paper/2603.04289/) (2026)
- [When Video Misreads: Closed-Loop Distillation of Reading Heuristics for Exploratory Manipulation Trace QA](https://mlsanity.com/paper/2606.08542/) (2026)
- [DragMesh-2: Physically Plausible Dexterous Hand-Object Interaction with Articulated Objects](https://mlsanity.com/paper/2606.15133/) (2026)
- [BEACON: Belief-Enabled Adaptive CONtrol for Imitation Learning under Uncertainty](https://mlsanity.com/paper/2609.22730/) (2026)

## Abstract (arXiv)

Articulated object manipulation is a critical capability for robots to perform various tasks in real-world scenarios. Composed of multiple parts connected by joints, articulated objects are endowed with diverse functional mechanisms through complex relative motions. For example, a safe consists of a door, a handle, and a lock, where the door can only be opened when the latch is unlocked. The internal structure, such as the state of a lock or joint angle constraints, cannot be directly observed from visual observation. Consequently, successful manipulation of these objects requires adaptive adjustment based on trial and error rather than a one-time visual inference. However, previous datasets and simulation environments for articulated objects have primarily focused on simple manipulation mechanisms where the complete manipulation process can be inferred from the object's appearance. To enhance the diversity and complexity of adaptive manipulation mechanisms, we build a novel articulated object manipulation environment and equip it with 9 categories of objects. Based on the environment and objects, we further propose an adaptive demonstration collection and 3D visual diffusion-based imitation learning pipeline that learns the adaptive manipulation policy. The effectiveness of our designs and proposed method is validated through both simulation and real-world experiments. Our project page is available at: https://adamanip.github.io
